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Tao::OpenGl::Gl Class Reference

List of all members.


Detailed Description

OpenGL binding for .NET, implementing OpenGL 2.1, plus extensions.

Tao.OpenGl.Gl contains all OpenGL enums and functions defined in the 2.1 specification. The official .spec files can be found at: http://opengl.org/registry/.

Tao.OpenGl.Gl relies on static initialization to obtain the entry points for OpenGL functions. Please ensure that a valid OpenGL context has been made current in the pertinent thread before any OpenGL functions are called (toolkits like GLUT, SDL or GLFW will automatically take care of the context initialization process). Without a valid OpenGL context, Tao.OpenGl.Gl will only be able to retrieve statically exported entry points (typically corresponding to OpenGL version 1.1 under Windows, 1.3 under Linux and 1.4 under Windows Vista), and extension methods will need to be loaded manually.

If you prefer not to rely on static initialisation for the Gl class, you can use the ReloadFunctions or ReloadFunction methods to manually force the initialisation of OpenGL entry points. The ReloadFunctions method should be called whenever you change an existing visual or pixelformat. This generally happens when you change the color/stencil/depth buffer associated with a window (but probably not the resolution). This may or may not be necessary under Linux/MacOS, but is generally required for Windows.

You can use the Gl.IsExtensionSupported method to check whether any given category of extension functions exists in the current OpenGL context. The results can be cached to speed up future searches. Keep in mind that different OpenGL contexts may support different extensions, and under different entry points. Always check if all required extensions are still supported when changing visuals or pixel formats.

You may retrieve the entry point for an OpenGL extension using the Gl.GetDelegateForExtensionMethod and Gl.GetFunctionPointerForExtensionMethod methods. You may retrieve the entry point for an OpenGL function using the Gl.GetDelegateForMethod method. All three methods are cross-platform.

See also:
Gl.IsExtensionSupported(string, bool), Gl.GetDelegateForExtensionMethod, Gl.GetFunctionPointerForExtensionMethod, Gl.GetDelegateForMethod, Gl.ReloadFunctions, Gl.ReloadFunction

Definition at line 47 of file Gl.cs.


Static Public Member Functions

static Delegate GetDelegateForExtensionMethod (string name, Type signature)
 Creates a System.Delegate that can be used to call a dynamically exported OpenGL function.
static Delegate GetDelegateForMethod (string methodName, Type signature)
 Creates a callable delegate for the specified OpenGL function (core or extension), if it exists.
static IntPtr GetFunctionPointerForExtensionMethod (string name)
 Retrieves the entry point for a dynamically exported OpenGL function.
static void glAccum (GLenum op, GLfloat value)
static void glActiveStencilFaceEXT (GLenum face)
static void glActiveTexture (GLenum texture)
static void glActiveTextureARB (GLenum texture)
static void glActiveVaryingNV (GLuint program, string name)
static void glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
static void glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
static void glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
static void glAlphaFunc (GLenum func, GLclampf @ref)
static void glApplyTextureEXT (GLenum mode)
static GLboolean glAreProgramsResidentNV (GLsizei n, System.IntPtr programs, GLboolean[] residences)
static GLboolean glAreProgramsResidentNV (GLsizei n, System.IntPtr programs,[In, Out()] System.IntPtr residences)
static GLboolean glAreProgramsResidentNV (GLsizei n, ref GLuint programs,[In, Out()] System.IntPtr residences)
static GLboolean glAreProgramsResidentNV (GLsizei n, ref GLuint programs, GLboolean[] residences)
static GLboolean glAreProgramsResidentNV (GLsizei n, ref GLuint programs, out GLboolean residences)
static GLboolean glAreProgramsResidentNV (GLsizei n, GLuint[] programs, out GLboolean residences)
static GLboolean glAreProgramsResidentNV (GLsizei n, System.IntPtr programs, out GLboolean residences)
static GLboolean glAreProgramsResidentNV (GLsizei n, GLuint[] programs,[In, Out()] System.IntPtr residences)
static GLboolean glAreProgramsResidentNV (GLsizei n, GLuint[] programs, GLboolean[] residences)
static GLboolean glAreTexturesResident (GLsizei n, GLuint[] textures,[In, Out()] System.IntPtr residences)
static GLboolean glAreTexturesResident (GLsizei n, System.IntPtr textures, out GLboolean residences)
static GLboolean glAreTexturesResident (GLsizei n, ref GLuint textures,[In, Out()] System.IntPtr residences)
static GLboolean glAreTexturesResident (GLsizei n, ref GLuint textures, GLboolean[] residences)
static GLboolean glAreTexturesResident (GLsizei n, ref GLuint textures, out GLboolean residences)
static GLboolean glAreTexturesResident (GLsizei n, GLuint[] textures, out GLboolean residences)
static GLboolean glAreTexturesResident (GLsizei n, System.IntPtr textures, GLboolean[] residences)
static GLboolean glAreTexturesResident (GLsizei n, System.IntPtr textures,[In, Out()] System.IntPtr residences)
static GLboolean glAreTexturesResident (GLsizei n, GLuint[] textures, GLboolean[] residences)
static GLboolean glAreTexturesResidentEXT (GLsizei n, System.IntPtr textures, out GLboolean residences)
static GLboolean glAreTexturesResidentEXT (GLsizei n, ref GLuint textures, out GLboolean residences)
static GLboolean glAreTexturesResidentEXT (GLsizei n, System.IntPtr textures, GLboolean[] residences)
static GLboolean glAreTexturesResidentEXT (GLsizei n, GLuint[] textures,[In, Out()] System.IntPtr residences)
static GLboolean glAreTexturesResidentEXT (GLsizei n, System.IntPtr textures,[In, Out()] System.IntPtr residences)
static GLboolean glAreTexturesResidentEXT (GLsizei n, ref GLuint textures, GLboolean[] residences)
static GLboolean glAreTexturesResidentEXT (GLsizei n, ref GLuint textures,[In, Out()] System.IntPtr residences)
static GLboolean glAreTexturesResidentEXT (GLsizei n, GLuint[] textures, GLboolean[] residences)
static GLboolean glAreTexturesResidentEXT (GLsizei n, GLuint[] textures, out GLboolean residences)
static void glArrayElement (GLint i)
static void glArrayElementEXT (GLint i)
static void glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)
static void glAsyncMarkerSGIX (GLuint marker)
static void glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj)
static void glAttachShader (GLuint program, GLuint shader)
static void glBegin (GLenum mode)
static void glBeginFragmentShaderATI ()
static void glBeginOcclusionQueryNV (GLuint id)
static void glBeginQuery (GLenum target, GLuint id)
static void glBeginQueryARB (GLenum target, GLuint id)
static void glBeginTransformFeedbackNV (GLenum primitiveMode)
static void glBeginVertexShaderEXT ()
static void glBindAttribLocation (GLuint program, GLuint index, string name)
static void glBindAttribLocationARB (GLhandleARB programObj, GLuint index, string name)
static void glBindBuffer (GLenum target, GLuint buffer)
static void glBindBufferARB (GLenum target, GLuint buffer)
static void glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer)
static void glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset)
static void glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
static void glBindFragDataLocationEXT (GLuint program, GLuint color, string name)
static void glBindFragmentShaderATI (GLuint id)
static void glBindFramebufferEXT (GLenum target, GLuint framebuffer)
static GLuint glBindLightParameterEXT (GLenum light, GLenum value)
static GLuint glBindMaterialParameterEXT (GLenum face, GLenum value)
static GLuint glBindParameterEXT (GLenum value)
static void glBindProgramARB (GLenum target, GLuint program)
static void glBindProgramNV (GLenum target, GLuint id)
static void glBindRenderbufferEXT (GLenum target, GLuint renderbuffer)
static GLuint glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value)
static void glBindTexture (GLenum target, GLuint texture)
static void glBindTextureEXT (GLenum target, GLuint texture)
static GLuint glBindTextureUnitParameterEXT (GLenum unit, GLenum value)
static void glBindVertexArrayAPPLE (GLuint array)
static void glBindVertexShaderEXT (GLuint id)
static void glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz)
static void glBinormal3bvEXT (GLbyte[] v)
static void glBinormal3bvEXT (System.IntPtr v)
static void glBinormal3bvEXT (ref GLbyte v)
static void glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz)
static void glBinormal3dvEXT (System.IntPtr v)
static void glBinormal3dvEXT (GLdouble[] v)
static void glBinormal3dvEXT (ref GLdouble v)
static void glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz)
static void glBinormal3fvEXT (System.IntPtr v)
static void glBinormal3fvEXT (ref GLfloat v)
static void glBinormal3fvEXT (GLfloat[] v)
static void glBinormal3iEXT (GLint bx, GLint by, GLint bz)
static void glBinormal3ivEXT (ref GLint v)
static void glBinormal3ivEXT (System.IntPtr v)
static void glBinormal3ivEXT (GLint[] v)
static void glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz)
static void glBinormal3svEXT (GLshort[] v)
static void glBinormal3svEXT (System.IntPtr v)
static void glBinormal3svEXT (ref GLshort v)
static void glBinormalPointerEXT (GLenum type, GLsizei stride, object pointer)
static void glBinormalPointerEXT (GLenum type, GLsizei stride, System.IntPtr pointer)
static void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, ref GLubyte bitmap)
static void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, System.IntPtr bitmap)
static void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, GLubyte[] bitmap)
static void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
static void glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
static void glBlendEquation (GLenum mode)
static void glBlendEquationEXT (GLenum mode)
static void glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha)
static void glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha)
static void glBlendFunc (GLenum sfactor, GLenum dfactor)
static void glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
static void glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
static void glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
static void glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
static void glBufferData (GLenum target, GLsizeiptr size, System.IntPtr data, GLenum usage)
static void glBufferData (GLenum target, GLsizeiptr size, object data, GLenum usage)
static void glBufferDataARB (GLenum target, GLsizeiptrARB size, System.IntPtr data, GLenum usage)
static void glBufferDataARB (GLenum target, GLsizeiptrARB size, object data, GLenum usage)
static void glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param)
static void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, object data)
static void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, System.IntPtr data)
static void glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, System.IntPtr data)
static void glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, object data)
static void glCallList (GLuint list)
static void glCallLists (GLsizei n, GLenum type, System.IntPtr lists)
static void glCallLists (GLsizei n, GLenum type, object lists)
static GLenum glCheckFramebufferStatusEXT (GLenum target)
static void glClampColorARB (GLenum target, GLenum clamp)
static void glClear (GLbitfield mask)
static void glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
static void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
static void glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha)
static void glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha)
static void glClearDepth (GLclampd depth)
static void glClearDepthdNV (GLdouble depth)
static void glClearIndex (GLfloat c)
static void glClearStencil (GLint s)
static void glClientActiveTexture (GLenum texture)
static void glClientActiveTextureARB (GLenum texture)
static void glClientActiveVertexStreamATI (GLenum stream)
static void glClipPlane (GLenum plane, ref GLdouble equation)
static void glClipPlane (GLenum plane, GLdouble[] equation)
static void glClipPlane (GLenum plane, System.IntPtr equation)
static void glColor3b (GLbyte red, GLbyte green, GLbyte blue)
static void glColor3bv (System.IntPtr v)
static void glColor3bv (GLbyte[] v)
static void glColor3bv (ref GLbyte v)
static void glColor3d (GLdouble red, GLdouble green, GLdouble blue)
static void glColor3dv (System.IntPtr v)
static void glColor3dv (GLdouble[] v)
static void glColor3dv (ref GLdouble v)
static void glColor3f (GLfloat red, GLfloat green, GLfloat blue)
static void glColor3fv (GLfloat[] v)
static void glColor3fv (System.IntPtr v)
static void glColor3fv (ref GLfloat v)
static void glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
static void glColor3fVertex3fvSUN (System.IntPtr c, System.IntPtr v)
static void glColor3fVertex3fvSUN (System.IntPtr c, GLfloat[] v)
static void glColor3fVertex3fvSUN (GLfloat[] c, GLfloat[] v)
static void glColor3fVertex3fvSUN (GLfloat[] c, System.IntPtr v)
static void glColor3fVertex3fvSUN (GLfloat[] c, ref GLfloat v)
static void glColor3fVertex3fvSUN (ref GLfloat c, System.IntPtr v)
static void glColor3fVertex3fvSUN (ref GLfloat c, GLfloat[] v)
static void glColor3fVertex3fvSUN (System.IntPtr c, ref GLfloat v)
static void glColor3fVertex3fvSUN (ref GLfloat c, ref GLfloat v)
static void glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue)
static void glColor3hvNV (GLhalfNV[] v)
static void glColor3hvNV (ref GLhalfNV v)
static void glColor3hvNV (System.IntPtr v)
static void glColor3i (GLint red, GLint green, GLint blue)
static void glColor3iv (System.IntPtr v)
static void glColor3iv (ref GLint v)
static void glColor3iv (GLint[] v)
static void glColor3s (GLshort red, GLshort green, GLshort blue)
static void glColor3sv (GLshort[] v)
static void glColor3sv (System.IntPtr v)
static void glColor3sv (ref GLshort v)
static void glColor3ub (GLubyte red, GLubyte green, GLubyte blue)
static void glColor3ubv (System.IntPtr v)
static void glColor3ubv (ref GLubyte v)
static void glColor3ubv (GLubyte[] v)
static void glColor3ui (GLuint red, GLuint green, GLuint blue)
static void glColor3uiv (ref GLuint v)
static void glColor3uiv (System.IntPtr v)
static void glColor3uiv (GLuint[] v)
static void glColor3us (GLushort red, GLushort green, GLushort blue)
static void glColor3usv (ref GLushort v)
static void glColor3usv (System.IntPtr v)
static void glColor3usv (GLushort[] v)
static void glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
static void glColor4bv (System.IntPtr v)
static void glColor4bv (ref GLbyte v)
static void glColor4bv (GLbyte[] v)
static void glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
static void glColor4dv (ref GLdouble v)
static void glColor4dv (GLdouble[] v)
static void glColor4dv (System.IntPtr v)
static void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
static void glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
static void glColor4fNormal3fVertex3fvSUN (ref GLfloat c, GLfloat[] n, ref GLfloat v)
static void glColor4fNormal3fVertex3fvSUN (ref GLfloat c, ref GLfloat n, System.IntPtr v)
static void glColor4fNormal3fVertex3fvSUN (ref GLfloat c, GLfloat[] n, System.IntPtr v)
static void glColor4fNormal3fVertex3fvSUN (System.IntPtr c, ref GLfloat n, ref GLfloat v)
static void glColor4fNormal3fVertex3fvSUN (ref GLfloat c, GLfloat[] n, GLfloat[] v)
static void glColor4fNormal3fVertex3fvSUN (ref GLfloat c, ref GLfloat n, GLfloat[] v)
static void glColor4fNormal3fVertex3fvSUN (System.IntPtr c, System.IntPtr n, ref GLfloat v)
static void glColor4fNormal3fVertex3fvSUN (System.IntPtr c, GLfloat[] n, System.IntPtr v)
static void glColor4fNormal3fVertex3fvSUN (System.IntPtr c, System.IntPtr n, System.IntPtr v)
static void glColor4fNormal3fVertex3fvSUN (System.IntPtr c, System.IntPtr n, GLfloat[] v)
static void glColor4fNormal3fVertex3fvSUN (System.IntPtr c, GLfloat[] n, GLfloat[] v)
static void glColor4fNormal3fVertex3fvSUN (System.IntPtr c, ref GLfloat n, GLfloat[] v)
static void glColor4fNormal3fVertex3fvSUN (ref GLfloat c, ref GLfloat n, ref GLfloat v)
static void glColor4fNormal3fVertex3fvSUN (System.IntPtr c, GLfloat[] n, ref GLfloat v)
static void glColor4fNormal3fVertex3fvSUN (System.IntPtr c, ref GLfloat n, System.IntPtr v)
static void glColor4fNormal3fVertex3fvSUN (ref GLfloat c, System.IntPtr n, ref GLfloat v)
static void glColor4fNormal3fVertex3fvSUN (ref GLfloat c, System.IntPtr n, GLfloat[] v)
static void glColor4fNormal3fVertex3fvSUN (GLfloat[] c, GLfloat[] n, GLfloat[] v)
static void glColor4fNormal3fVertex3fvSUN (GLfloat[] c, System.IntPtr n, ref GLfloat v)
static void glColor4fNormal3fVertex3fvSUN (GLfloat[] c, GLfloat[] n, System.IntPtr v)
static void glColor4fNormal3fVertex3fvSUN (GLfloat[] c, ref GLfloat n, GLfloat[] v)
static void glColor4fNormal3fVertex3fvSUN (GLfloat[] c, ref GLfloat n, ref GLfloat v)
static void glColor4fNormal3fVertex3fvSUN (ref GLfloat c, System.IntPtr n, System.IntPtr v)
static void glColor4fNormal3fVertex3fvSUN (GLfloat[] c, GLfloat[] n, ref GLfloat v)
static void glColor4fNormal3fVertex3fvSUN (GLfloat[] c, ref GLfloat n, System.IntPtr v)
static void glColor4fNormal3fVertex3fvSUN (GLfloat[] c, System.IntPtr n, GLfloat[] v)
static void glColor4fNormal3fVertex3fvSUN (GLfloat[] c, System.IntPtr n, System.IntPtr v)
static void glColor4fv (ref GLfloat v)
static void glColor4fv (System.IntPtr v)
static void glColor4fv (GLfloat[] v)
static void glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha)
static void glColor4hvNV (ref GLhalfNV v)
static void glColor4hvNV (GLhalfNV[] v)
static void glColor4hvNV (System.IntPtr v)
static void glColor4i (GLint red, GLint green, GLint blue, GLint alpha)
static void glColor4iv (System.IntPtr v)
static void glColor4iv (GLint[] v)
static void glColor4iv (ref GLint v)
static void glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha)
static void glColor4sv (ref GLshort v)
static void glColor4sv (System.IntPtr v)
static void glColor4sv (GLshort[] v)
static void glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
static void glColor4ubv (System.IntPtr v)
static void glColor4ubv (ref GLubyte v)
static void glColor4ubv (GLubyte[] v)
static void glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y)
static void glColor4ubVertex2fvSUN (GLubyte[] c, ref GLfloat v)
static void glColor4ubVertex2fvSUN (GLubyte[] c, GLfloat[] v)
static void glColor4ubVertex2fvSUN (ref GLubyte c, GLfloat[] v)
static void glColor4ubVertex2fvSUN (ref GLubyte c, System.IntPtr v)
static void glColor4ubVertex2fvSUN (System.IntPtr c, GLfloat[] v)
static void glColor4ubVertex2fvSUN (System.IntPtr c, System.IntPtr v)
static void glColor4ubVertex2fvSUN (GLubyte[] c, System.IntPtr v)
static void glColor4ubVertex2fvSUN (System.IntPtr c, ref GLfloat v)
static void glColor4ubVertex2fvSUN (ref GLubyte c, ref GLfloat v)
static void glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
static void glColor4ubVertex3fvSUN (GLubyte[] c, System.IntPtr v)
static void glColor4ubVertex3fvSUN (System.IntPtr c, System.IntPtr v)
static void glColor4ubVertex3fvSUN (System.IntPtr c, GLfloat[] v)
static void glColor4ubVertex3fvSUN (System.IntPtr c, ref GLfloat v)
static void glColor4ubVertex3fvSUN (GLubyte[] c, ref GLfloat v)
static void glColor4ubVertex3fvSUN (ref GLubyte c, System.IntPtr v)
static void glColor4ubVertex3fvSUN (ref GLubyte c, GLfloat[] v)
static void glColor4ubVertex3fvSUN (ref GLubyte c, ref GLfloat v)
static void glColor4ubVertex3fvSUN (GLubyte[] c, GLfloat[] v)
static void glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha)
static void glColor4uiv (System.IntPtr v)
static void glColor4uiv (ref GLuint v)
static void glColor4uiv (GLuint[] v)
static void glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha)
static void glColor4usv (System.IntPtr v)
static void glColor4usv (GLushort[] v)
static void glColor4usv (ref GLushort v)
static void glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
static void glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
static void glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
static void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
static void glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
static void glColorMaterial (GLenum face, GLenum mode)
static void glColorPointer (GLint size, GLenum type, GLsizei stride, System.IntPtr pointer)
static void glColorPointer (GLint size, GLenum type, GLsizei stride, object pointer)
static void glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, object pointer)
static void glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, System.IntPtr pointer)
static void glColorPointerListIBM (GLint size, GLenum type, GLint stride, System.IntPtr pointer, GLint ptrstride)
static void glColorPointervINTEL (GLint size, GLenum type, System.IntPtr pointer)
static void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, object data)
static void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, System.IntPtr data)
static void glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, object data)
static void glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, System.IntPtr data)
static void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, System.IntPtr table)
static void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, object table)
static void glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, System.IntPtr table)
static void glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, object table)
static void glColorTableParameterfv (GLenum target, GLenum pname, ref GLfloat @params)
static void glColorTableParameterfv (GLenum target, GLenum pname, GLfloat[]@params)
static void glColorTableParameterfv (GLenum target, GLenum pname, System.IntPtr @params)
static void glColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat[]@params)
static void glColorTableParameterfvSGI (GLenum target, GLenum pname, System.IntPtr @params)
static void glColorTableParameterfvSGI (GLenum target, GLenum pname, ref GLfloat @params)
static void glColorTableParameteriv (GLenum target, GLenum pname, GLint[]@params)
static void glColorTableParameteriv (GLenum target, GLenum pname, System.IntPtr @params)
static void glColorTableParameteriv (GLenum target, GLenum pname, ref GLint @params)
static void glColorTableParameterivSGI (GLenum target, GLenum pname, System.IntPtr @params)
static void glColorTableParameterivSGI (GLenum target, GLenum pname, GLint[]@params)
static void glColorTableParameterivSGI (GLenum target, GLenum pname, ref GLint @params)
static void glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, System.IntPtr table)
static void glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, object table)
static void glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
static void glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
static void glCombinerParameterfNV (GLenum pname, GLfloat param)
static void glCombinerParameterfvNV (GLenum pname, GLfloat[]@params)
static void glCombinerParameterfvNV (GLenum pname, ref GLfloat @params)
static void glCombinerParameterfvNV (GLenum pname, System.IntPtr @params)
static void glCombinerParameteriNV (GLenum pname, GLint param)
static void glCombinerParameterivNV (GLenum pname, ref GLint @params)
static void glCombinerParameterivNV (GLenum pname, GLint[]@params)
static void glCombinerParameterivNV (GLenum pname, System.IntPtr @params)
static void glCombinerStageParameterfvNV (GLenum stage, GLenum pname, System.IntPtr @params)
static void glCombinerStageParameterfvNV (GLenum stage, GLenum pname, ref GLfloat @params)
static void glCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat[]@params)
static void glCompileShader (GLuint shader)
static void glCompileShaderARB (GLhandleARB shaderObj)
static void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, System.IntPtr data)
static void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, object data)
static void glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, object data)
static void glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, System.IntPtr data)
static void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, object data)
static void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, System.IntPtr data)
static void glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, object data)
static void glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, System.IntPtr data)
static void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, System.IntPtr data)
static void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, object data)
static void glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, System.IntPtr data)
static void glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, object data)
static void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, System.IntPtr data)
static void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, object data)
static void glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, System.IntPtr data)
static void glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, object data)
static void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, object data)
static void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, System.IntPtr data)
static void glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, System.IntPtr data)
static void glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, object data)
static void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, object data)
static void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, System.IntPtr data)
static void glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, object data)
static void glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, System.IntPtr data)
static void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, object image)
static void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, System.IntPtr image)
static void glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, object image)
static void glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, System.IntPtr image)
static void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, System.IntPtr image)
static void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, object image)
static void glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, System.IntPtr image)
static void glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, object image)
static void glConvolutionParameterf (GLenum target, GLenum pname, GLfloat @params)
static void glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat @params)
static void glConvolutionParameterfv (GLenum target, GLenum pname, GLfloat[]@params)
static void glConvolutionParameterfv (GLenum target, GLenum pname, ref GLfloat @params)
static void glConvolutionParameterfv (GLenum target, GLenum pname, System.IntPtr @params)
static void glConvolutionParameterfvEXT (GLenum target, GLenum pname, ref GLfloat @params)
static void glConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat[]@params)
static void glConvolutionParameterfvEXT (GLenum target, GLenum pname, System.IntPtr @params)
static void glConvolutionParameteri (GLenum target, GLenum pname, GLint @params)
static void glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint @params)
static void glConvolutionParameteriv (GLenum target, GLenum pname, System.IntPtr @params)
static void glConvolutionParameteriv (GLenum target, GLenum pname, ref GLint @params)
static void glConvolutionParameteriv (GLenum target, GLenum pname, GLint[]@params)
static void glConvolutionParameterivEXT (GLenum target, GLenum pname, System.IntPtr @params)
static void glConvolutionParameterivEXT (GLenum target, GLenum pname, GLint[]@params)
static void glConvolutionParameterivEXT (GLenum target, GLenum pname, ref GLint @params)
static void glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
static void glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
static void glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
static void glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
static void glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
static void glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
static void glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
static void glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
static void glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
static void glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
static void glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
static void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
static void glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
static void glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
static void glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
static void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
static void glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
static void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
static void glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
static GLuint glCreateProgram ()
static GLhandleARB glCreateProgramObjectARB ()
static GLuint glCreateShader (GLenum type)
static GLhandleARB glCreateShaderObjectARB (GLenum shaderType)
static void glCullFace (GLenum mode)
static void glCullParameterdvEXT (GLenum pname, out GLdouble @params)
static void glCullParameterdvEXT (GLenum pname, GLdouble[]@params)
static void glCullParameterdvEXT (GLenum pname,[In, Out()] System.IntPtr @params)
static void glCullParameterfvEXT (GLenum pname, out GLfloat @params)
static void glCullParameterfvEXT (GLenum pname, GLfloat[]@params)
static void glCullParameterfvEXT (GLenum pname,[In, Out()] System.IntPtr @params)
static void glCurrentPaletteMatrixARB (GLint index)
static void glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, ref GLdouble points)
static void glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, System.IntPtr points)
static void glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, GLdouble[] points)
static void glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, GLfloat[] points)
static void glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, ref GLfloat points)
static void glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, System.IntPtr points)
static void glDeformSGIX (GLbitfield mask)
static void glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range)
static void glDeleteBuffers (GLsizei n, ref GLuint buffers)
static void glDeleteBuffers (GLsizei n, System.IntPtr buffers)
static void glDeleteBuffers (GLsizei n, GLuint[] buffers)
static void glDeleteBuffersARB (GLsizei n, GLuint[] buffers)
static void glDeleteBuffersARB (GLsizei n, ref GLuint buffers)
static void glDeleteBuffersARB (GLsizei n, System.IntPtr buffers)
static void glDeleteFencesAPPLE (GLsizei n, GLuint[] fences)
static void glDeleteFencesAPPLE (GLsizei n, System.IntPtr fences)
static void glDeleteFencesAPPLE (GLsizei n, ref GLuint fences)
static void glDeleteFencesNV (GLsizei n, System.IntPtr fences)
static void glDeleteFencesNV (GLsizei n, GLuint[] fences)
static void glDeleteFencesNV (GLsizei n, ref GLuint fences)
static void glDeleteFragmentShaderATI (GLuint id)
static void glDeleteFramebuffersEXT (GLsizei n, System.IntPtr framebuffers)
static void glDeleteFramebuffersEXT (GLsizei n, ref GLuint framebuffers)
static void glDeleteFramebuffersEXT (GLsizei n, GLuint[] framebuffers)
static void glDeleteLists (GLuint list, GLsizei range)
static void glDeleteObjectARB (GLhandleARB obj)
static void glDeleteOcclusionQueriesNV (GLsizei n, GLuint[] ids)
static void glDeleteOcclusionQueriesNV (GLsizei n, ref GLuint ids)
static void glDeleteOcclusionQueriesNV (GLsizei n, System.IntPtr ids)
static void glDeleteProgram (GLuint program)
static void glDeleteProgramsARB (GLsizei n, GLuint[] programs)
static void glDeleteProgramsARB (GLsizei n, System.IntPtr programs)
static void glDeleteProgramsARB (GLsizei n, ref GLuint programs)
static void glDeleteProgramsNV (GLsizei n, GLuint[] programs)
static void glDeleteProgramsNV (GLsizei n, System.IntPtr programs)
static void glDeleteProgramsNV (GLsizei n, ref GLuint programs)
static void glDeleteQueries (GLsizei n, GLuint[] ids)
static void glDeleteQueries (GLsizei n, System.IntPtr ids)
static void glDeleteQueries (GLsizei n, ref GLuint ids)
static void glDeleteQueriesARB (GLsizei n, System.IntPtr ids)
static void glDeleteQueriesARB (GLsizei n, GLuint[] ids)
static void glDeleteQueriesARB (GLsizei n, ref GLuint ids)
static void glDeleteRenderbuffersEXT (GLsizei n, ref GLuint renderbuffers)
static void glDeleteRenderbuffersEXT (GLsizei n, System.IntPtr renderbuffers)
static void glDeleteRenderbuffersEXT (GLsizei n, GLuint[] renderbuffers)
static void glDeleteShader (GLuint shader)
static void glDeleteTextures (GLsizei n, System.IntPtr textures)
static void glDeleteTextures (GLsizei n, GLuint[] textures)
static void glDeleteTextures (GLsizei n, ref GLuint textures)
static void glDeleteTexturesEXT (GLsizei n, System.IntPtr textures)
static void glDeleteTexturesEXT (GLsizei n, GLuint[] textures)
static void glDeleteTexturesEXT (GLsizei n, ref GLuint textures)
static void glDeleteVertexArraysAPPLE (GLsizei n, GLuint[] arrays)
static void glDeleteVertexArraysAPPLE (GLsizei n, System.IntPtr arrays)
static void glDeleteVertexArraysAPPLE (GLsizei n, ref GLuint arrays)
static void glDeleteVertexShaderEXT (GLuint id)
static void glDepthBoundsdNV (GLdouble zmin, GLdouble zmax)
static void glDepthBoundsEXT (GLclampd zmin, GLclampd zmax)
static void glDepthFunc (GLenum func)
static void glDepthMask (GLboolean flag)
static void glDepthRange (GLclampd near, GLclampd far)
static void glDepthRangedNV (GLdouble zNear, GLdouble zFar)
static void glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj)
static void glDetachShader (GLuint program, GLuint shader)
static void glDetailTexFuncSGIS (GLenum target, GLsizei n, GLfloat[] points)
static void glDetailTexFuncSGIS (GLenum target, GLsizei n, ref GLfloat points)
static void glDetailTexFuncSGIS (GLenum target, GLsizei n, System.IntPtr points)
static void glDisable (GLenum cap)
static void glDisableClientState (GLenum array)
static void glDisableIndexedEXT (GLenum target, GLuint index)
static void glDisableVariantClientStateEXT (GLuint id)
static void glDisableVertexAttribArray (GLuint index)
static void glDisableVertexAttribArrayARB (GLuint index)
static void glDrawArrays (GLenum mode, GLint first, GLsizei count)
static void glDrawArraysEXT (GLenum mode, GLint first, GLsizei count)
static void glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount)
static void glDrawBuffer (GLenum mode)
static void glDrawBuffers (GLsizei n, ref GLenum bufs)
static void glDrawBuffers (GLsizei n, GLenum[] bufs)
static void glDrawBuffers (GLsizei n, System.IntPtr bufs)
static void glDrawBuffersARB (GLsizei n, ref GLenum bufs)
static void glDrawBuffersARB (GLsizei n, System.IntPtr bufs)
static void glDrawBuffersARB (GLsizei n, GLenum[] bufs)
static void glDrawBuffersATI (GLsizei n, ref GLenum bufs)
static void glDrawBuffersATI (GLsizei n, GLenum[] bufs)
static void glDrawBuffersATI (GLsizei n, System.IntPtr bufs)
static void glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count)
static void glDrawElementArrayATI (GLenum mode, GLsizei count)
static void glDrawElements (GLenum mode, GLsizei count, GLenum type, System.IntPtr indices)
static void glDrawElements (GLenum mode, GLsizei count, GLenum type, object indices)
static void glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, object indices, GLsizei primcount)
static void glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, System.IntPtr indices, GLsizei primcount)
static void glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width)
static void glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, System.IntPtr pixels)
static void glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, object pixels)
static void glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count)
static void glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count)
static void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, System.IntPtr indices)
static void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, object indices)
static void glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, System.IntPtr indices)
static void glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, object indices)
static void glEdgeFlag (GLboolean flag)
static void glEdgeFlagPointer (GLsizei stride, object pointer)
static void glEdgeFlagPointer (GLsizei stride, System.IntPtr pointer)
static void glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, GLboolean[] pointer)
static void glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, System.IntPtr pointer)
static void glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, ref GLboolean pointer)
static void glEdgeFlagPointerListIBM (GLint stride, System.IntPtr pointer, GLint ptrstride)
static void glEdgeFlagPointerListIBM (GLint stride, GLboolean[] pointer, GLint ptrstride)
static void glEdgeFlagPointerListIBM (GLint stride, ref GLboolean pointer, GLint ptrstride)
static void glEdgeFlagv (System.IntPtr flag)
static void glEdgeFlagv (GLboolean[] flag)
static void glEdgeFlagv (ref GLboolean flag)
static void glElementPointerAPPLE (GLenum type, System.IntPtr pointer)
static void glElementPointerAPPLE (GLenum type, object pointer)
static void glElementPointerATI (GLenum type, object pointer)
static void glElementPointerATI (GLenum type, System.IntPtr pointer)
static void glEnable (GLenum cap)
static void glEnableClientState (GLenum array)
static void glEnableIndexedEXT (GLenum target, GLuint index)
static void glEnableVariantClientStateEXT (GLuint id)
static void glEnableVertexAttribArray (GLuint index)
static void glEnableVertexAttribArrayARB (GLuint index)
static void glEnd ()
static void glEndFragmentShaderATI ()
static void glEndList ()
static void glEndOcclusionQueryNV ()
static void glEndQuery (GLenum target)
static void glEndQueryARB (GLenum target)
static void glEndTransformFeedbackNV ()
static void glEndVertexShaderEXT ()
static void glEvalCoord1d (GLdouble u)
static void glEvalCoord1dv (System.IntPtr u)
static void glEvalCoord1dv (ref GLdouble u)
static void glEvalCoord1dv (GLdouble[] u)
static void glEvalCoord1f (GLfloat u)
static void glEvalCoord1fv (ref GLfloat u)
static void glEvalCoord1fv (GLfloat[] u)
static void glEvalCoord1fv (System.IntPtr u)
static void glEvalCoord2d (GLdouble u, GLdouble v)
static void glEvalCoord2dv (GLdouble[] u)
static void glEvalCoord2dv (ref GLdouble u)
static void glEvalCoord2dv (System.IntPtr u)
static void glEvalCoord2f (GLfloat u, GLfloat v)
static void glEvalCoord2fv (System.IntPtr u)
static void glEvalCoord2fv (GLfloat[] u)
static void glEvalCoord2fv (ref GLfloat u)
static void glEvalMapsNV (GLenum target, GLenum mode)
static void glEvalMesh1 (GLenum mode, GLint i1, GLint i2)
static void glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
static void glEvalPoint1 (GLint i)
static void glEvalPoint2 (GLint i, GLint j)
static void glExecuteProgramNV (GLenum target, GLuint id, GLfloat[]@params)
static void glExecuteProgramNV (GLenum target, GLuint id, System.IntPtr @params)
static void glExecuteProgramNV (GLenum target, GLuint id, ref GLfloat @params)
static void glExtractComponentEXT (GLuint res, GLuint src, GLuint num)
static void glFeedbackBuffer (GLsizei size, GLenum type, GLfloat[] buffer)
static void glFeedbackBuffer (GLsizei size, GLenum type, out GLfloat buffer)
static void glFeedbackBuffer (GLsizei size, GLenum type,[In, Out()] System.IntPtr buffer)
static void glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
static void glFinish ()
static GLint glFinishAsyncSGIX (out GLuint markerp)
static GLint glFinishAsyncSGIX (GLuint[] markerp)
static GLint glFinishAsyncSGIX ([In, Out()] System.IntPtr markerp)
static void glFinishFenceAPPLE (GLuint fence)
static void glFinishFenceNV (GLuint fence)
static void glFinishObjectAPPLE (GLenum @object, GLint name)
static void glFinishTextureSUNX ()
static void glFlush ()
static void glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size)
static void glFlushPixelDataRangeNV (GLenum target)
static void glFlushRasterSGIX ()
static void glFlushVertexArrayRangeAPPLE (GLsizei length, object pointer)
static void glFlushVertexArrayRangeAPPLE (GLsizei length,[In, Out()] System.IntPtr pointer)
static void glFlushVertexArrayRangeNV ()
static void glFogCoordd (GLdouble coord)
static void glFogCoorddEXT (GLdouble coord)
static void glFogCoorddv (System.IntPtr coord)
static void glFogCoorddv (GLdouble[] coord)
static void glFogCoorddv (ref GLdouble coord)
static void glFogCoorddvEXT (ref GLdouble coord)
static void glFogCoorddvEXT (GLdouble[] coord)
static void glFogCoorddvEXT (System.IntPtr coord)
static void glFogCoordf (GLfloat coord)
static void glFogCoordfEXT (GLfloat coord)
static void glFogCoordfv (GLfloat[] coord)
static void glFogCoordfv (ref GLfloat coord)
static void glFogCoordfv (System.IntPtr coord)
static void glFogCoordfvEXT (GLfloat[] coord)
static void glFogCoordfvEXT (System.IntPtr coord)
static void glFogCoordfvEXT (ref GLfloat coord)
static void glFogCoordhNV (GLhalfNV fog)
static void glFogCoordhvNV (System.IntPtr fog)
static void glFogCoordhvNV (GLhalfNV[] fog)
static void glFogCoordhvNV (ref GLhalfNV fog)
static void glFogCoordPointer (GLenum type, GLsizei stride, object pointer)
static void glFogCoordPointer (GLenum type, GLsizei stride, System.IntPtr pointer)
static void glFogCoordPointerEXT (GLenum type, GLsizei stride, System.IntPtr pointer)
static void glFogCoordPointerEXT (GLenum type, GLsizei stride, object pointer)
static void glFogCoordPointerListIBM (GLenum type, GLint stride, System.IntPtr pointer, GLint ptrstride)
static void glFogf (GLenum pname, GLfloat param)
static void glFogFuncSGIS (GLsizei n, System.IntPtr points)
static void glFogFuncSGIS (GLsizei n, GLfloat[] points)
static void glFogFuncSGIS (GLsizei n, ref GLfloat points)
static void glFogfv (GLenum pname, ref GLfloat @params)
static void glFogfv (GLenum pname, GLfloat[]@params)
static void glFogfv (GLenum pname, System.IntPtr @params)
static void glFogi (GLenum pname, GLint param)
static void glFogiv (GLenum pname, GLint[]@params)
static void glFogiv (GLenum pname, ref GLint @params)
static void glFogiv (GLenum pname, System.IntPtr @params)
static void glFragmentColorMaterialSGIX (GLenum face, GLenum mode)
static void glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param)
static void glFragmentLightfvSGIX (GLenum light, GLenum pname, System.IntPtr @params)
static void glFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat[]@params)
static void glFragmentLightfvSGIX (GLenum light, GLenum pname, ref GLfloat @params)
static void glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param)
static void glFragmentLightivSGIX (GLenum light, GLenum pname, System.IntPtr @params)
static void glFragmentLightivSGIX (GLenum light, GLenum pname, GLint[]@params)
static void glFragmentLightivSGIX (GLenum light, GLenum pname, ref GLint @params)
static void glFragmentLightModelfSGIX (GLenum pname, GLfloat param)
static void glFragmentLightModelfvSGIX (GLenum pname, System.IntPtr @params)
static void glFragmentLightModelfvSGIX (GLenum pname, GLfloat[]@params)
static void glFragmentLightModelfvSGIX (GLenum pname, ref GLfloat @params)
static void glFragmentLightModeliSGIX (GLenum pname, GLint param)
static void glFragmentLightModelivSGIX (GLenum pname, ref GLint @params)
static void glFragmentLightModelivSGIX (GLenum pname, GLint[]@params)
static void glFragmentLightModelivSGIX (GLenum pname, System.IntPtr @params)
static void glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param)
static void glFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat[]@params)
static void glFragmentMaterialfvSGIX (GLenum face, GLenum pname, ref GLfloat @params)
static void glFragmentMaterialfvSGIX (GLenum face, GLenum pname, System.IntPtr @params)
static void glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param)
static void glFragmentMaterialivSGIX (GLenum face, GLenum pname, System.IntPtr @params)
static void glFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint[]@params)
static void glFragmentMaterialivSGIX (GLenum face, GLenum pname, ref GLint @params)
static void glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
static void glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
static void glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
static void glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
static void glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level)
static void glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
static void glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
static void glFrameZoomSGIX (GLint factor)
static void glFreeObjectBufferATI (GLuint buffer)
static void glFrontFace (GLenum mode)
static void glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
static GLuint glGenAsyncMarkersSGIX (GLsizei range)
static void glGenBuffers (GLsizei n, GLuint[] buffers)
static void glGenBuffers (GLsizei n,[In, Out()] System.IntPtr buffers)
static void glGenBuffers (GLsizei n, out GLuint buffers)
static void glGenBuffersARB (GLsizei n,[In, Out()] System.IntPtr buffers)
static void glGenBuffersARB (GLsizei n, GLuint[] buffers)
static void glGenBuffersARB (GLsizei n, out GLuint buffers)
static void glGenerateMipmapEXT (GLenum target)
static void glGenFencesAPPLE (GLsizei n, out GLuint fences)
static void glGenFencesAPPLE (GLsizei n, GLuint[] fences)
static void glGenFencesAPPLE (GLsizei n,[In, Out()] System.IntPtr fences)
static void glGenFencesNV (GLsizei n,[In, Out()] System.IntPtr fences)
static void glGenFencesNV (GLsizei n, out GLuint fences)
static void glGenFencesNV (GLsizei n, GLuint[] fences)
static GLuint glGenFragmentShadersATI (GLuint range)
static void glGenFramebuffersEXT (GLsizei n, GLuint[] framebuffers)
static void glGenFramebuffersEXT (GLsizei n, out GLuint framebuffers)
static void glGenFramebuffersEXT (GLsizei n,[In, Out()] System.IntPtr framebuffers)
static GLuint glGenLists (GLsizei range)
static void glGenOcclusionQueriesNV (GLsizei n, out GLuint ids)
static void glGenOcclusionQueriesNV (GLsizei n,[In, Out()] System.IntPtr ids)
static void glGenOcclusionQueriesNV (GLsizei n, GLuint[] ids)
static void glGenProgramsARB (GLsizei n,[In, Out()] System.IntPtr programs)
static void glGenProgramsARB (GLsizei n, GLuint[] programs)
static void glGenProgramsARB (GLsizei n, out GLuint programs)
static void glGenProgramsNV (GLsizei n,[In, Out()] System.IntPtr programs)
static void glGenProgramsNV (GLsizei n, GLuint[] programs)
static void glGenProgramsNV (GLsizei n, out GLuint programs)
static void glGenQueries (GLsizei n, GLuint[] ids)
static void glGenQueries (GLsizei n, out GLuint ids)
static void glGenQueries (GLsizei n,[In, Out()] System.IntPtr ids)
static void glGenQueriesARB (GLsizei n, out GLuint ids)
static void glGenQueriesARB (GLsizei n, GLuint[] ids)
static void glGenQueriesARB (GLsizei n,[In, Out()] System.IntPtr ids)
static void glGenRenderbuffersEXT (GLsizei n, out GLuint renderbuffers)
static void glGenRenderbuffersEXT (GLsizei n, GLuint[] renderbuffers)
static void glGenRenderbuffersEXT (GLsizei n,[In, Out()] System.IntPtr renderbuffers)
static GLuint glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components)
static void glGenTextures (GLsizei n, out GLuint textures)
static void glGenTextures (GLsizei n,[In, Out()] System.IntPtr textures)
static void glGenTextures (GLsizei n, GLuint[] textures)
static void glGenTexturesEXT (GLsizei n, GLuint[] textures)
static void glGenTexturesEXT (GLsizei n, out GLuint textures)
static void glGenTexturesEXT (GLsizei n,[In, Out()] System.IntPtr textures)
static void glGenVertexArraysAPPLE (GLsizei n, out GLuint arrays)
static void glGenVertexArraysAPPLE (GLsizei n, GLuint[] arrays)
static void glGenVertexArraysAPPLE (GLsizei n,[In, Out()] System.IntPtr arrays)
static GLuint glGenVertexShadersEXT (GLuint range)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, GLint[] size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, GLint[] size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length,[In, Out()] System.IntPtr size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, GLint[] size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, out GLint size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, out GLint size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, out GLint size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, out GLint size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, out GLint size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, out GLint size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length,[In, Out()] System.IntPtr size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length,[In, Out()] System.IntPtr size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, GLint[] size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length,[In, Out()] System.IntPtr size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length,[In, Out()] System.IntPtr size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length,[In, Out()] System.IntPtr size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, GLint[] size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, GLint[] size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, out GLint size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, out GLint size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length,[In, Out()] System.IntPtr size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length,[In, Out()] System.IntPtr size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, out GLint size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, GLint[] size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, GLint[] size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length,[In, Out()] System.IntPtr size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, GLint[] size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length,[In, Out()] System.IntPtr size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length,[In, Out()] System.IntPtr size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length, GLint[] size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length, out GLint size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length, out GLint size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length,[In, Out()] System.IntPtr size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length, GLint[] size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length, out GLint size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length,[In, Out()] System.IntPtr size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length,[In, Out()] System.IntPtr size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length, GLint[] size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length, out GLint size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length, out GLint size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length, out GLint size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length, GLint[] size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length, out GLint size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length, out GLint size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length,[In, Out()] System.IntPtr size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length, GLint[] size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length, GLint[] size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length, out GLint size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length,[In, Out()] System.IntPtr size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length,[In, Out()] System.IntPtr size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length, GLint[] size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length,[In, Out()] System.IntPtr size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length, GLint[] size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length, GLint[] size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, out GLint size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, out GLint size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, out GLint size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, GLint[] size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, GLint[] size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, GLint[] size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, GLint[] size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, GLint[] size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, GLint[] size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length,[In, Out()] System.IntPtr size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length,[In, Out()] System.IntPtr size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length,[In, Out()] System.IntPtr size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, GLint[] size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, GLint[] size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, GLint[] size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length,[In, Out()] System.IntPtr size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length,[In, Out()] System.IntPtr size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length,[In, Out()] System.IntPtr size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length,[In, Out()] System.IntPtr size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length,[In, Out()] System.IntPtr size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length,[In, Out()] System.IntPtr size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, out GLint size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, out GLint size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, out GLint size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, out GLint size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, out GLint size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, out GLint size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length, out GLint size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length,[In, Out()] System.IntPtr size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length,[In, Out()] System.IntPtr size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length, out GLint size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length, out GLint size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length, out GLint size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length,[In, Out()] System.IntPtr size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length, out GLint size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length, out GLint size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length, out GLint size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length, GLint[] size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length, GLint[] size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, out GLsizei length, GLint[] size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length, out GLint size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length,[In, Out()] System.IntPtr size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length,[In, Out()] System.IntPtr size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length,[In, Out()] System.IntPtr size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length, GLint[] size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length, GLint[] size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength,[In, Out()] System.IntPtr length, GLint[] size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length, out GLint size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length,[In, Out()] System.IntPtr size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length,[In, Out()] System.IntPtr size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length,[In, Out()] System.IntPtr size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length, GLint[] size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length, GLint[] size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei[] length, GLint[] size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, GLsizei[] size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, out GLsizei size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, GLsizei[] size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, out GLsizei size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, out GLsizei size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, GLsizei[] size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, GLsizei[] size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, out GLsizei size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, out GLsizei size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length,[In, Out()] System.IntPtr size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length,[In, Out()] System.IntPtr size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, GLsizei[] size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length,[In, Out()] System.IntPtr size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, GLsizei[] size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, GLsizei[] size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, GLsizei[] size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length,[In, Out()] System.IntPtr size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length,[In, Out()] System.IntPtr size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length,[In, Out()] System.IntPtr size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, out GLsizei size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length,[In, Out()] System.IntPtr size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length,[In, Out()] System.IntPtr size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length, GLsizei[] size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, out GLsizei size, GLenum[] type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize,[In, Out()] System.IntPtr length, out GLsizei size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei[] length,[In, Out()] System.IntPtr size,[In, Out()] System.IntPtr type,[In, Out()] System.Text.StringBuilder name)
static void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, out GLsizei length, out GLsizei size, out GLenum type,[In, Out()] System.Text.StringBuilder name)
static void glGetArrayObjectfvATI (GLenum array, GLenum pname, out GLfloat @params)
static void glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat[]@params)
static void glGetArrayObjectfvATI (GLenum array, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetArrayObjectivATI (GLenum array, GLenum pname, out GLint @params)
static void glGetArrayObjectivATI (GLenum array, GLenum pname, GLint[]@params)
static void glGetArrayObjectivATI (GLenum array, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, out GLsizei count, GLhandleARB[] obj)
static void glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, out GLsizei count, out GLhandleARB obj)
static void glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount,[In, Out()] System.IntPtr count,[In, Out()] System.IntPtr obj)
static void glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, out GLsizei count,[In, Out()] System.IntPtr obj)
static void glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount,[In, Out()] System.IntPtr count, out GLhandleARB obj)
static void glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount,[In, Out()] System.IntPtr count, GLhandleARB[] obj)
static void glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei[] count,[In, Out()] System.IntPtr obj)
static void glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei[] count, out GLhandleARB obj)
static void glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei[] count, GLhandleARB[] obj)
static void glGetAttachedShaders (GLuint program, GLsizei maxCount,[In, Out()] System.IntPtr count, out GLuint obj)
static void glGetAttachedShaders (GLuint program, GLsizei maxCount,[In, Out()] System.IntPtr count, GLuint[] obj)
static void glGetAttachedShaders (GLuint program, GLsizei maxCount,[In, Out()] System.IntPtr count,[In, Out()] System.IntPtr obj)
static void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei[] count,[In, Out()] System.IntPtr obj)
static void glGetAttachedShaders (GLuint program, GLsizei maxCount, out GLsizei count, out GLuint obj)
static void glGetAttachedShaders (GLuint program, GLsizei maxCount, out GLsizei count, GLuint[] obj)
static void glGetAttachedShaders (GLuint program, GLsizei maxCount, out GLsizei count,[In, Out()] System.IntPtr obj)
static void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei[] count, GLuint[] obj)
static void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei[] count, out GLuint obj)
static GLint glGetAttribLocation (GLuint program, string name)
static GLint glGetAttribLocationARB (GLhandleARB programObj, string name)
static void glGetBooleanIndexedvEXT (GLenum target, GLuint index,[In, Out()] System.IntPtr data)
static void glGetBooleanIndexedvEXT (GLenum target, GLuint index, out GLboolean data)
static void glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean[] data)
static void glGetBooleanv (GLenum pname, out GLboolean @params)
static void glGetBooleanv (GLenum pname, GLboolean[]@params)
static void glGetBooleanv (GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetBufferParameteriv (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetBufferParameteriv (GLenum target, GLenum pname, out GLint @params)
static void glGetBufferParameteriv (GLenum target, GLenum pname, GLint[]@params)
static void glGetBufferParameterivARB (GLenum target, GLenum pname, out GLint @params)
static void glGetBufferParameterivARB (GLenum target, GLenum pname, GLint[]@params)
static void glGetBufferParameterivARB (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetBufferPointerv (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetBufferPointervARB (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size,[In, Out()] System.IntPtr data)
static void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, object data)
static void glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, object data)
static void glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size,[In, Out()] System.IntPtr data)
static void glGetClipPlane (GLenum plane, GLdouble[] equation)
static void glGetClipPlane (GLenum plane, out GLdouble equation)
static void glGetClipPlane (GLenum plane,[In, Out()] System.IntPtr equation)
static void glGetColorTable (GLenum target, GLenum format, GLenum type, object table)
static void glGetColorTable (GLenum target, GLenum format, GLenum type,[In, Out()] System.IntPtr table)
static void glGetColorTableEXT (GLenum target, GLenum format, GLenum type, object data)
static void glGetColorTableEXT (GLenum target, GLenum format, GLenum type,[In, Out()] System.IntPtr data)
static void glGetColorTableParameterfv (GLenum target, GLenum pname, out GLfloat @params)
static void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat[]@params)
static void glGetColorTableParameterfv (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetColorTableParameterfvEXT (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetColorTableParameterfvEXT (GLenum target, GLenum pname, out GLfloat @params)
static void glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat[]@params)
static void glGetColorTableParameterfvSGI (GLenum target, GLenum pname, out GLfloat @params)
static void glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat[]@params)
static void glGetColorTableParameterfvSGI (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetColorTableParameteriv (GLenum target, GLenum pname, out GLint @params)
static void glGetColorTableParameteriv (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint[]@params)
static void glGetColorTableParameterivEXT (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetColorTableParameterivEXT (GLenum target, GLenum pname, out GLint @params)
static void glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint[]@params)
static void glGetColorTableParameterivSGI (GLenum target, GLenum pname, out GLint @params)
static void glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint[]@params)
static void glGetColorTableParameterivSGI (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetColorTableSGI (GLenum target, GLenum format, GLenum type,[In, Out()] System.IntPtr table)
static void glGetColorTableSGI (GLenum target, GLenum format, GLenum type, object table)
static void glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, out GLfloat @params)
static void glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat[]@params)
static void glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, out GLint @params)
static void glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint[]@params)
static void glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat[]@params)
static void glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, out GLfloat @params)
static void glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint[]@params)
static void glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, out GLint @params)
static void glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, out GLfloat @params)
static void glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat[]@params)
static void glGetCompressedTexImage (GLenum target, GLint level,[In, Out()] System.IntPtr img)
static void glGetCompressedTexImage (GLenum target, GLint level, object img)
static void glGetCompressedTexImageARB (GLenum target, GLint level, object img)
static void glGetCompressedTexImageARB (GLenum target, GLint level,[In, Out()] System.IntPtr img)
static void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, object image)
static void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type,[In, Out()] System.IntPtr image)
static void glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type,[In, Out()] System.IntPtr image)
static void glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, object image)
static void glGetConvolutionParameterfv (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetConvolutionParameterfv (GLenum target, GLenum pname, out GLfloat @params)
static void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat[]@params)
static void glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat[]@params)
static void glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, out GLfloat @params)
static void glGetConvolutionParameterfvEXT (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint[]@params)
static void glGetConvolutionParameteriv (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetConvolutionParameteriv (GLenum target, GLenum pname, out GLint @params)
static void glGetConvolutionParameterivEXT (GLenum target, GLenum pname, out GLint @params)
static void glGetConvolutionParameterivEXT (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint[]@params)
static void glGetDetailTexFuncSGIS (GLenum target,[In, Out()] System.IntPtr points)
static void glGetDetailTexFuncSGIS (GLenum target, out GLfloat points)
static void glGetDetailTexFuncSGIS (GLenum target, GLfloat[] points)
static void glGetDoublev (GLenum pname, out GLdouble @params)
static void glGetDoublev (GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetDoublev (GLenum pname, GLdouble[]@params)
static GLenum glGetError ()
static void glGetFenceivNV (GLuint fence, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetFenceivNV (GLuint fence, GLenum pname, GLint[]@params)
static void glGetFenceivNV (GLuint fence, GLenum pname, out GLint @params)
static void glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat[]@params)
static void glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, out GLfloat @params)
static void glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, out GLint @params)
static void glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint[]@params)
static void glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetFloatv (GLenum pname, out GLfloat @params)
static void glGetFloatv (GLenum pname, GLfloat[]@params)
static void glGetFloatv (GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetFogFuncSGIS ([In, Out()] System.IntPtr points)
static void glGetFogFuncSGIS (out GLfloat points)
static void glGetFogFuncSGIS (GLfloat[] points)
static GLint glGetFragDataLocationEXT (GLuint program, string name)
static void glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat[]@params)
static void glGetFragmentLightfvSGIX (GLenum light, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetFragmentLightfvSGIX (GLenum light, GLenum pname, out GLfloat @params)
static void glGetFragmentLightivSGIX (GLenum light, GLenum pname, out GLint @params)
static void glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint[]@params)
static void glGetFragmentLightivSGIX (GLenum light, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat[]@params)
static void glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, out GLfloat @params)
static void glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, out GLint @params)
static void glGetFragmentMaterialivSGIX (GLenum face, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint[]@params)
static void glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, out GLint @params)
static void glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint[]@params)
static void glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname,[In, Out()] System.IntPtr @params)
static GLhandleARB glGetHandleARB (GLenum pname)
static void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type,[In, Out()] System.IntPtr values)
static void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, object values)
static void glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, object values)
static void glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type,[In, Out()] System.IntPtr values)
static void glGetHistogramParameterfv (GLenum target, GLenum pname, out GLfloat @params)
static void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat[]@params)
static void glGetHistogramParameterfv (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat[]@params)
static void glGetHistogramParameterfvEXT (GLenum target, GLenum pname, out GLfloat @params)
static void glGetHistogramParameterfvEXT (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint[]@params)
static void glGetHistogramParameteriv (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetHistogramParameteriv (GLenum target, GLenum pname, out GLint @params)
static void glGetHistogramParameterivEXT (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint[]@params)
static void glGetHistogramParameterivEXT (GLenum target, GLenum pname, out GLint @params)
static void glGetImageTransformParameterfvHP (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat[]@params)
static void glGetImageTransformParameterfvHP (GLenum target, GLenum pname, out GLfloat @params)
static void glGetImageTransformParameterivHP (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint[]@params)
static void glGetImageTransformParameterivHP (GLenum target, GLenum pname, out GLint @params)
static void glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength,[In, Out()] System.IntPtr length,[In, Out()] System.Text.StringBuilder infoLog)
static void glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, out GLsizei length,[In, Out()] System.Text.StringBuilder infoLog)
static void glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei[] length,[In, Out()] System.Text.StringBuilder infoLog)
static GLint glGetInstrumentsSGIX ()
static void glGetIntegerIndexedvEXT (GLenum target, GLuint index, out GLint data)
static void glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint[] data)
static void glGetIntegerIndexedvEXT (GLenum target, GLuint index,[In, Out()] System.IntPtr data)
static void glGetIntegerv (GLenum pname, out GLint @params)
static void glGetIntegerv (GLenum pname, GLint[]@params)
static void glGetIntegerv (GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetInvariantBooleanvEXT (GLuint id, GLenum value, out GLboolean data)
static void glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean[] data)
static void glGetInvariantBooleanvEXT (GLuint id, GLenum value,[In, Out()] System.IntPtr data)
static void glGetInvariantFloatvEXT (GLuint id, GLenum value, out GLfloat data)
static void glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat[] data)
static void glGetInvariantFloatvEXT (GLuint id, GLenum value,[In, Out()] System.IntPtr data)
static void glGetInvariantIntegervEXT (GLuint id, GLenum value, out GLint data)
static void glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint[] data)
static void glGetInvariantIntegervEXT (GLuint id, GLenum value,[In, Out()] System.IntPtr data)
static void glGetLightfv (GLenum light, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetLightfv (GLenum light, GLenum pname, GLfloat[]@params)
static void glGetLightfv (GLenum light, GLenum pname, out GLfloat @params)
static void glGetLightiv (GLenum light, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetLightiv (GLenum light, GLenum pname, GLint[]@params)
static void glGetLightiv (GLenum light, GLenum pname, out GLint @params)
static void glGetListParameterfvSGIX (GLuint list, GLenum pname, out GLfloat @params)
static void glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat[]@params)
static void glGetListParameterfvSGIX (GLuint list, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetListParameterivSGIX (GLuint list, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetListParameterivSGIX (GLuint list, GLenum pname, GLint[]@params)
static void glGetListParameterivSGIX (GLuint list, GLenum pname, out GLint @params)
static void glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean[] data)
static void glGetLocalConstantBooleanvEXT (GLuint id, GLenum value,[In, Out()] System.IntPtr data)
static void glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, out GLboolean data)
static void glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat[] data)
static void glGetLocalConstantFloatvEXT (GLuint id, GLenum value,[In, Out()] System.IntPtr data)
static void glGetLocalConstantFloatvEXT (GLuint id, GLenum value, out GLfloat data)
static void glGetLocalConstantIntegervEXT (GLuint id, GLenum value, out GLint data)
static void glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint[] data)
static void glGetLocalConstantIntegervEXT (GLuint id, GLenum value,[In, Out()] System.IntPtr data)
static void glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, out GLfloat @params)
static void glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat[]@params)
static void glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, out GLint @params)
static void glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint[]@params)
static void glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, object points)
static void glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed,[In, Out()] System.IntPtr points)
static void glGetMapdv (GLenum target, GLenum query, GLdouble[] v)
static void glGetMapdv (GLenum target, GLenum query,[In, Out()] System.IntPtr v)
static void glGetMapdv (GLenum target, GLenum query, out GLdouble v)
static void glGetMapfv (GLenum target, GLenum query, out GLfloat v)
static void glGetMapfv (GLenum target, GLenum query,[In, Out()] System.IntPtr v)
static void glGetMapfv (GLenum target, GLenum query, GLfloat[] v)
static void glGetMapiv (GLenum target, GLenum query,[In, Out()] System.IntPtr v)
static void glGetMapiv (GLenum target, GLenum query, out GLint v)
static void glGetMapiv (GLenum target, GLenum query, GLint[] v)
static void glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat[]@params)
static void glGetMapParameterfvNV (GLenum target, GLenum pname, out GLfloat @params)
static void glGetMapParameterfvNV (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetMapParameterivNV (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetMapParameterivNV (GLenum target, GLenum pname, GLint[]@params)
static void glGetMapParameterivNV (GLenum target, GLenum pname, out GLint @params)
static void glGetMaterialfv (GLenum face, GLenum pname, GLfloat[]@params)
static void glGetMaterialfv (GLenum face, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetMaterialfv (GLenum face, GLenum pname, out GLfloat @params)
static void glGetMaterialiv (GLenum face, GLenum pname, GLint[]@params)
static void glGetMaterialiv (GLenum face, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetMaterialiv (GLenum face, GLenum pname, out GLint @params)
static void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, object values)
static void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type,[In, Out()] System.IntPtr values)
static void glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, object values)
static void glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type,[In, Out()] System.IntPtr values)
static void glGetMinmaxParameterfv (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat[]@params)
static void glGetMinmaxParameterfv (GLenum target, GLenum pname, out GLfloat @params)
static void glGetMinmaxParameterfvEXT (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, out GLfloat @params)
static void glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat[]@params)
static void glGetMinmaxParameteriv (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint[]@params)
static void glGetMinmaxParameteriv (GLenum target, GLenum pname, out GLint @params)
static void glGetMinmaxParameterivEXT (GLenum target, GLenum pname, out GLint @params)
static void glGetMinmaxParameterivEXT (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint[]@params)
static void glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat[]@params)
static void glGetObjectBufferfvATI (GLuint buffer, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetObjectBufferfvATI (GLuint buffer, GLenum pname, out GLfloat @params)
static void glGetObjectBufferivATI (GLuint buffer, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetObjectBufferivATI (GLuint buffer, GLenum pname, out GLint @params)
static void glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint[]@params)
static void glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat[]@params)
static void glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, out GLfloat @params)
static void glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, out GLint @params)
static void glGetObjectParameterivARB (GLhandleARB obj, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint[]@params)
static void glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint[]@params)
static void glGetOcclusionQueryivNV (GLuint id, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetOcclusionQueryivNV (GLuint id, GLenum pname, out GLint @params)
static void glGetOcclusionQueryuivNV (GLuint id, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetOcclusionQueryuivNV (GLuint id, GLenum pname, out GLuint @params)
static void glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint[]@params)
static void glGetPixelMapfv (GLenum map,[In, Out()] System.IntPtr values)
static void glGetPixelMapfv (GLenum map, GLfloat[] values)
static void glGetPixelMapfv (GLenum map, out GLfloat values)
static void glGetPixelMapuiv (GLenum map, GLuint[] values)
static void glGetPixelMapuiv (GLenum map,[In, Out()] System.IntPtr values)
static void glGetPixelMapuiv (GLenum map, out GLuint values)
static void glGetPixelMapusv (GLenum map, out GLushort values)
static void glGetPixelMapusv (GLenum map, GLushort[] values)
static void glGetPixelMapusv (GLenum map,[In, Out()] System.IntPtr values)
static void glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat[]@params)
static void glGetPixelTexGenParameterfvSGIS (GLenum pname, out GLfloat @params)
static void glGetPixelTexGenParameterfvSGIS (GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetPixelTexGenParameterivSGIS (GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetPixelTexGenParameterivSGIS (GLenum pname, out GLint @params)
static void glGetPixelTexGenParameterivSGIS (GLenum pname, GLint[]@params)
static void glGetPointerv (GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetPointerv (GLenum pname, object[]@params)
static void glGetPointerv (GLenum pname, out object @params)
static void glGetPointervEXT (GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetPolygonStipple (out GLubyte mask)
static void glGetPolygonStipple (GLubyte[] mask)
static void glGetPolygonStipple ([In, Out()] System.IntPtr mask)
static void glGetProgramEnvParameterdvARB (GLenum target, GLuint index,[In, Out()] System.IntPtr @params)
static void glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble[]@params)
static void glGetProgramEnvParameterdvARB (GLenum target, GLuint index, out GLdouble @params)
static void glGetProgramEnvParameterfvARB (GLenum target, GLuint index, out GLfloat @params)
static void glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat[]@params)
static void glGetProgramEnvParameterfvARB (GLenum target, GLuint index,[In, Out()] System.IntPtr @params)
static void glGetProgramEnvParameterIivNV (GLenum target, GLuint index,[In, Out()] System.IntPtr @params)
static void glGetProgramEnvParameterIivNV (GLenum target, GLuint index, out GLint @params)
static void glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint[]@params)
static void glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, out GLuint @params)
static void glGetProgramEnvParameterIuivNV (GLenum target, GLuint index,[In, Out()] System.IntPtr @params)
static void glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint[]@params)
static void glGetProgramInfoLog (GLuint program, GLsizei bufSize, out GLsizei length,[In, Out()] System.Text.StringBuilder infoLog)
static void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei[] length,[In, Out()] System.Text.StringBuilder infoLog)
static void glGetProgramInfoLog (GLuint program, GLsizei bufSize,[In, Out()] System.IntPtr length,[In, Out()] System.Text.StringBuilder infoLog)
static void glGetProgramiv (GLuint program, GLenum pname, out GLint @params)
static void glGetProgramiv (GLuint program, GLenum pname, GLint[]@params)
static void glGetProgramiv (GLuint program, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetProgramivARB (GLenum target, GLenum pname, out GLint @params)
static void glGetProgramivARB (GLenum target, GLenum pname, GLint[]@params)
static void glGetProgramivARB (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetProgramivNV (GLuint id, GLenum pname, out GLint @params)
static void glGetProgramivNV (GLuint id, GLenum pname, GLint[]@params)
static void glGetProgramivNV (GLuint id, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble[]@params)
static void glGetProgramLocalParameterdvARB (GLenum target, GLuint index, out GLdouble @params)
static void glGetProgramLocalParameterdvARB (GLenum target, GLuint index,[In, Out()] System.IntPtr @params)
static void glGetProgramLocalParameterfvARB (GLenum target, GLuint index,[In, Out()] System.IntPtr @params)
static void glGetProgramLocalParameterfvARB (GLenum target, GLuint index, out GLfloat @params)
static void glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat[]@params)
static void glGetProgramLocalParameterIivNV (GLenum target, GLuint index, out GLint @params)
static void glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint[]@params)
static void glGetProgramLocalParameterIivNV (GLenum target, GLuint index,[In, Out()] System.IntPtr @params)
static void glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint[]@params)
static void glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, out GLuint @params)
static void glGetProgramLocalParameterIuivNV (GLenum target, GLuint index,[In, Out()] System.IntPtr @params)
static void glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, System.IntPtr name, out GLdouble @params)
static void glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, GLubyte[] name,[In, Out()] System.IntPtr @params)
static void glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, System.IntPtr name,[In, Out()] System.IntPtr @params)
static void glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, System.IntPtr name, GLdouble[]@params)
static void glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, GLubyte[] name, GLdouble[]@params)
static void glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, ref GLubyte name, out GLdouble @params)
static void glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, ref GLubyte name, GLdouble[]@params)
static void glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, GLubyte[] name, out GLdouble @params)
static void glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, ref GLubyte name,[In, Out()] System.IntPtr @params)
static void glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, ref GLubyte name,[In, Out()] System.IntPtr @params)
static void glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, ref GLubyte name, GLfloat[]@params)
static void glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, ref GLubyte name, out GLfloat @params)
static void glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, GLubyte[] name, out GLfloat @params)
static void glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, System.IntPtr name, GLfloat[]@params)
static void glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, System.IntPtr name,[In, Out()] System.IntPtr @params)
static void glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, System.IntPtr name, out GLfloat @params)
static void glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, GLubyte[] name, GLfloat[]@params)
static void glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, GLubyte[] name,[In, Out()] System.IntPtr @params)
static void glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, out GLdouble @params)
static void glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble[]@params)
static void glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, out GLfloat @params)
static void glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat[]@params)
static void glGetProgramStringARB (GLenum target, GLenum pname,[In, Out()] System.IntPtr @string)
static void glGetProgramStringARB (GLenum target, GLenum pname, object @string)
static void glGetProgramStringNV (GLuint id, GLenum pname,[In, Out()] System.IntPtr program)
static void glGetProgramStringNV (GLuint id, GLenum pname, GLubyte[] program)
static void glGetProgramStringNV (GLuint id, GLenum pname, out GLubyte program)
static void glGetQueryiv (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetQueryiv (GLenum target, GLenum pname, GLint[]@params)
static void glGetQueryiv (GLenum target, GLenum pname, out GLint @params)
static void glGetQueryivARB (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetQueryivARB (GLenum target, GLenum pname, GLint[]@params)
static void glGetQueryivARB (GLenum target, GLenum pname, out GLint @params)
static void glGetQueryObjecti64vEXT (GLuint id, GLenum pname, out GLint64EXT @params)
static void glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT[]@params)
static void glGetQueryObjecti64vEXT (GLuint id, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetQueryObjectiv (GLuint id, GLenum pname, GLint[]@params)
static void glGetQueryObjectiv (GLuint id, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetQueryObjectiv (GLuint id, GLenum pname, out GLint @params)
static void glGetQueryObjectivARB (GLuint id, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetQueryObjectivARB (GLuint id, GLenum pname, GLint[]@params)
static void glGetQueryObjectivARB (GLuint id, GLenum pname, out GLint @params)
static void glGetQueryObjectui64vEXT (GLuint id, GLenum pname, out GLuint64EXT @params)
static void glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT[]@params)
static void glGetQueryObjectui64vEXT (GLuint id, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetQueryObjectuiv (GLuint id, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint[]@params)
static void glGetQueryObjectuiv (GLuint id, GLenum pname, out GLuint @params)
static void glGetQueryObjectuivARB (GLuint id, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetQueryObjectuivARB (GLuint id, GLenum pname, out GLuint @params)
static void glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint[]@params)
static void glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, out GLint @params)
static void glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint[]@params)
static void glGetRenderbufferParameterivEXT (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, object row, object column, object span)
static void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, object row, object column,[In, Out()] System.IntPtr span)
static void glGetSeparableFilter (GLenum target, GLenum format, GLenum type,[In, Out()] System.IntPtr row, object column,[In, Out()] System.IntPtr span)
static void glGetSeparableFilter (GLenum target, GLenum format, GLenum type,[In, Out()] System.IntPtr row,[In, Out()] System.IntPtr column, object span)
static void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, object row,[In, Out()] System.IntPtr column,[In, Out()] System.IntPtr span)
static void glGetSeparableFilter (GLenum target, GLenum format, GLenum type,[In, Out()] System.IntPtr row,[In, Out()] System.IntPtr column,[In, Out()] System.IntPtr span)
static void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, object row,[In, Out()] System.IntPtr column, object span)
static void glGetSeparableFilter (GLenum target, GLenum format, GLenum type,[In, Out()] System.IntPtr row, object column, object span)
static void glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type,[In, Out()] System.IntPtr row, object column,[In, Out()] System.IntPtr span)
static void glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type,[In, Out()] System.IntPtr row, object column, object span)
static void glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type,[In, Out()] System.IntPtr row,[In, Out()] System.IntPtr column,[In, Out()] System.IntPtr span)
static void glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type,[In, Out()] System.IntPtr row,[In, Out()] System.IntPtr column, object span)
static void glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, object row, object column,[In, Out()] System.IntPtr span)
static void glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, object row, object column, object span)
static void glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, object row,[In, Out()] System.IntPtr column,[In, Out()] System.IntPtr span)
static void glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, object row,[In, Out()] System.IntPtr column, object span)
static void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei[] length,[In, Out()] System.Text.StringBuilder infoLog)
static void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, out GLsizei length,[In, Out()] System.Text.StringBuilder infoLog)
static void glGetShaderInfoLog (GLuint shader, GLsizei bufSize,[In, Out()] System.IntPtr length,[In, Out()] System.Text.StringBuilder infoLog)
static void glGetShaderiv (GLuint shader, GLenum pname, out GLint @params)
static void glGetShaderiv (GLuint shader, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetShaderiv (GLuint shader, GLenum pname, GLint[]@params)
static void glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei[] length,[In, Out()] System.Text.StringBuilder source)
static void glGetShaderSource (GLuint shader, GLsizei bufSize, out GLsizei length,[In, Out()] System.Text.StringBuilder source)
static void glGetShaderSource (GLuint shader, GLsizei bufSize,[In, Out()] System.IntPtr length,[In, Out()] System.Text.StringBuilder source)
static void glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength,[In, Out()] System.IntPtr length,[In, Out()] System.Text.StringBuilder source)
static void glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei[] length,[In, Out()] System.Text.StringBuilder source)
static void glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, out GLsizei length,[In, Out()] System.Text.StringBuilder source)
static void glGetSharpenTexFuncSGIS (GLenum target,[In, Out()] System.IntPtr points)
static void glGetSharpenTexFuncSGIS (GLenum target, GLfloat[] points)
static void glGetSharpenTexFuncSGIS (GLenum target, out GLfloat points)
static string glGetString (GLenum name)
static void glGetTexBumpParameterfvATI (GLenum pname, out GLfloat param)
static void glGetTexBumpParameterfvATI (GLenum pname,[In, Out()] System.IntPtr param)
static void glGetTexBumpParameterfvATI (GLenum pname, GLfloat[] param)
static void glGetTexBumpParameterivATI (GLenum pname,[In, Out()] System.IntPtr param)
static void glGetTexBumpParameterivATI (GLenum pname, GLint[] param)
static void glGetTexBumpParameterivATI (GLenum pname, out GLint param)
static void glGetTexEnvfv (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetTexEnvfv (GLenum target, GLenum pname, GLfloat[]@params)
static void glGetTexEnvfv (GLenum target, GLenum pname, out GLfloat @params)
static void glGetTexEnviv (GLenum target, GLenum pname, GLint[]@params)
static void glGetTexEnviv (GLenum target, GLenum pname, out GLint @params)
static void glGetTexEnviv (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetTexFilterFuncSGIS (GLenum target, GLenum filter, out GLfloat weights)
static void glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat[] weights)
static void glGetTexFilterFuncSGIS (GLenum target, GLenum filter,[In, Out()] System.IntPtr weights)
static void glGetTexGendv (GLenum coord, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetTexGendv (GLenum coord, GLenum pname, GLdouble[]@params)
static void glGetTexGendv (GLenum coord, GLenum pname, out GLdouble @params)
static void glGetTexGenfv (GLenum coord, GLenum pname, GLfloat[]@params)
static void glGetTexGenfv (GLenum coord, GLenum pname, out GLfloat @params)
static void glGetTexGenfv (GLenum coord, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetTexGeniv (GLenum coord, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetTexGeniv (GLenum coord, GLenum pname, GLint[]@params)
static void glGetTexGeniv (GLenum coord, GLenum pname, out GLint @params)
static void glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type,[In, Out()] System.IntPtr pixels)
static void glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, object pixels)
static void glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat[]@params)
static void glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, out GLfloat @params)
static void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, out GLint @params)
static void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint[]@params)
static void glGetTexParameterfv (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetTexParameterfv (GLenum target, GLenum pname, GLfloat[]@params)
static void glGetTexParameterfv (GLenum target, GLenum pname, out GLfloat @params)
static void glGetTexParameterIivEXT (GLenum target, GLenum pname, out GLint @params)
static void glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint[]@params)
static void glGetTexParameterIivEXT (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetTexParameterIuivEXT (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint[]@params)
static void glGetTexParameterIuivEXT (GLenum target, GLenum pname, out GLuint @params)
static void glGetTexParameteriv (GLenum target, GLenum pname, out GLint @params)
static void glGetTexParameteriv (GLenum target, GLenum pname, GLint[]@params)
static void glGetTexParameteriv (GLenum target, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint[]@params)
static void glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, out GLint @params)
static void glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, out GLint location)
static void glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint[] location)
static void glGetTransformFeedbackVaryingNV (GLuint program, GLuint index,[In, Out()] System.IntPtr location)
static GLint glGetUniformBufferSizeEXT (GLuint program, GLint location)
static void glGetUniformfv (GLuint program, GLint location, GLfloat[]@params)
static void glGetUniformfv (GLuint program, GLint location, out GLfloat @params)
static void glGetUniformfv (GLuint program, GLint location,[In, Out()] System.IntPtr @params)
static void glGetUniformfvARB (GLhandleARB programObj, GLint location,[In, Out()] System.IntPtr @params)
static void glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat[]@params)
static void glGetUniformfvARB (GLhandleARB programObj, GLint location, out GLfloat @params)
static void glGetUniformiv (GLuint program, GLint location,[In, Out()] System.IntPtr @params)
static void glGetUniformiv (GLuint program, GLint location, GLint[]@params)
static void glGetUniformiv (GLuint program, GLint location, out GLint @params)
static void glGetUniformivARB (GLhandleARB programObj, GLint location, GLint[]@params)
static void glGetUniformivARB (GLhandleARB programObj, GLint location,[In, Out()] System.IntPtr @params)
static void glGetUniformivARB (GLhandleARB programObj, GLint location, out GLint @params)
static GLint glGetUniformLocation (GLuint program, string name)
static GLint glGetUniformLocationARB (GLhandleARB programObj, string name)
static GLintptr glGetUniformOffsetEXT (GLuint program, GLint location)
static void glGetUniformuivEXT (GLuint program, GLint location,[In, Out()] System.IntPtr @params)
static void glGetUniformuivEXT (GLuint program, GLint location, GLuint[]@params)
static void glGetUniformuivEXT (GLuint program, GLint location, out GLuint @params)
static void glGetVariantArrayObjectfvATI (GLuint id, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat[]@params)
static void glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, out GLfloat @params)
static void glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint[]@params)
static void glGetVariantArrayObjectivATI (GLuint id, GLenum pname, out GLint @params)
static void glGetVariantArrayObjectivATI (GLuint id, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetVariantBooleanvEXT (GLuint id, GLenum value,[In, Out()] System.IntPtr data)
static void glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean[] data)
static void glGetVariantBooleanvEXT (GLuint id, GLenum value, out GLboolean data)
static void glGetVariantFloatvEXT (GLuint id, GLenum value, out GLfloat data)
static void glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat[] data)
static void glGetVariantFloatvEXT (GLuint id, GLenum value,[In, Out()] System.IntPtr data)
static void glGetVariantIntegervEXT (GLuint id, GLenum value,[In, Out()] System.IntPtr data)
static void glGetVariantIntegervEXT (GLuint id, GLenum value, GLint[] data)
static void glGetVariantIntegervEXT (GLuint id, GLenum value, out GLint data)
static void glGetVariantPointervEXT (GLuint id, GLenum value,[In, Out()] System.IntPtr data)
static GLint glGetVaryingLocationNV (GLuint program, string name)
static void glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, out GLfloat @params)
static void glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat[]@params)
static void glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, out GLint @params)
static void glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint[]@params)
static void glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetVertexAttribdv (GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble[]@params)
static void glGetVertexAttribdv (GLuint index, GLenum pname, out GLdouble @params)
static void glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble[]@params)
static void glGetVertexAttribdvARB (GLuint index, GLenum pname, out GLdouble @params)
static void glGetVertexAttribdvARB (GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble[]@params)
static void glGetVertexAttribdvNV (GLuint index, GLenum pname, out GLdouble @params)
static void glGetVertexAttribdvNV (GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetVertexAttribfv (GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat[]@params)
static void glGetVertexAttribfv (GLuint index, GLenum pname, out GLfloat @params)
static void glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat[]@params)
static void glGetVertexAttribfvARB (GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetVertexAttribfvARB (GLuint index, GLenum pname, out GLfloat @params)
static void glGetVertexAttribfvNV (GLuint index, GLenum pname, out GLfloat @params)
static void glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat[]@params)
static void glGetVertexAttribfvNV (GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetVertexAttribIivEXT (GLuint index, GLenum pname, out GLint @params)
static void glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint[]@params)
static void glGetVertexAttribIivEXT (GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint[]@params)
static void glGetVertexAttribIuivEXT (GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetVertexAttribIuivEXT (GLuint index, GLenum pname, out GLuint @params)
static void glGetVertexAttribiv (GLuint index, GLenum pname, out GLint @params)
static void glGetVertexAttribiv (GLuint index, GLenum pname, GLint[]@params)
static void glGetVertexAttribiv (GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetVertexAttribivARB (GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetVertexAttribivARB (GLuint index, GLenum pname, GLint[]@params)
static void glGetVertexAttribivARB (GLuint index, GLenum pname, out GLint @params)
static void glGetVertexAttribivNV (GLuint index, GLenum pname, GLint[]@params)
static void glGetVertexAttribivNV (GLuint index, GLenum pname, out GLint @params)
static void glGetVertexAttribivNV (GLuint index, GLenum pname,[In, Out()] System.IntPtr @params)
static void glGetVertexAttribPointerv (GLuint index, GLenum pname,[In, Out()] System.IntPtr pointer)
static void glGetVertexAttribPointervARB (GLuint index, GLenum pname,[In, Out()] System.IntPtr pointer)
static void glGetVertexAttribPointervNV (GLuint index, GLenum pname,[In, Out()] System.IntPtr pointer)
static void glGlobalAlphaFactorbSUN (GLbyte factor)
static void glGlobalAlphaFactordSUN (GLdouble factor)
static void glGlobalAlphaFactorfSUN (GLfloat factor)
static void glGlobalAlphaFactoriSUN (GLint factor)
static void glGlobalAlphaFactorsSUN (GLshort factor)
static void glGlobalAlphaFactorubSUN (GLubyte factor)
static void glGlobalAlphaFactoruiSUN (GLuint factor)
static void glGlobalAlphaFactorusSUN (GLushort factor)
static void glHint (GLenum target, GLenum mode)
static void glHintPGI (GLenum target, GLint mode)
static void glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
static void glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
static void glIglooInterfaceSGIX (GLenum pname, object @params)
static void glIglooInterfaceSGIX (GLenum pname, System.IntPtr @params)
static void glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param)
static void glImageTransformParameterfvHP (GLenum target, GLenum pname, System.IntPtr @params)
static void glImageTransformParameterfvHP (GLenum target, GLenum pname, ref GLfloat @params)
static void glImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat[]@params)
static void glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param)
static void glImageTransformParameterivHP (GLenum target, GLenum pname, System.IntPtr @params)
static void glImageTransformParameterivHP (GLenum target, GLenum pname, ref GLint @params)
static void glImageTransformParameterivHP (GLenum target, GLenum pname, GLint[]@params)
static void glIndexd (GLdouble c)
static void glIndexdv (ref GLdouble c)
static void glIndexdv (GLdouble[] c)
static void glIndexdv (System.IntPtr c)
static void glIndexf (GLfloat c)
static void glIndexFuncEXT (GLenum func, GLclampf @ref)
static void glIndexfv (ref GLfloat c)
static void glIndexfv (System.IntPtr c)
static void glIndexfv (GLfloat[] c)
static void glIndexi (GLint c)
static void glIndexiv (ref GLint c)
static void glIndexiv (GLint[] c)
static void glIndexiv (System.IntPtr c)
static void glIndexMask (GLuint mask)
static void glIndexMaterialEXT (GLenum face, GLenum mode)
static void glIndexPointer (GLenum type, GLsizei stride, System.IntPtr pointer)
static void glIndexPointer (GLenum type, GLsizei stride, object pointer)
static void glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, System.IntPtr pointer)
static void glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, object pointer)
static void glIndexPointerListIBM (GLenum type, GLint stride, System.IntPtr pointer, GLint ptrstride)
static void glIndexs (GLshort c)
static void glIndexsv (System.IntPtr c)
static void glIndexsv (ref GLshort c)
static void glIndexsv (GLshort[] c)
static void glIndexub (GLubyte c)
static void glIndexubv (GLubyte[] c)
static void glIndexubv (ref GLubyte c)
static void glIndexubv (System.IntPtr c)
static void glInitNames ()
static void glInsertComponentEXT (GLuint res, GLuint src, GLuint num)
static void glInstrumentsBufferSGIX (GLsizei size,[In, Out()] System.IntPtr buffer)
static void glInstrumentsBufferSGIX (GLsizei size, out GLint buffer)
static void glInstrumentsBufferSGIX (GLsizei size, GLint[] buffer)
static void glInterleavedArrays (GLenum format, GLsizei stride, System.IntPtr pointer)
static void glInterleavedArrays (GLenum format, GLsizei stride, object pointer)
static GLboolean glIsAsyncMarkerSGIX (GLuint marker)
static GLboolean glIsBuffer (GLuint buffer)
static GLboolean glIsBufferARB (GLuint buffer)
static GLboolean glIsEnabled (GLenum cap)
static GLboolean glIsEnabledIndexedEXT (GLenum target, GLuint index)
static GLboolean glIsFenceAPPLE (GLuint fence)
static GLboolean glIsFenceNV (GLuint fence)
static GLboolean glIsFramebufferEXT (GLuint framebuffer)
static GLboolean glIsList (GLuint list)
static GLboolean glIsObjectBufferATI (GLuint buffer)
static GLboolean glIsOcclusionQueryNV (GLuint id)
static GLboolean glIsProgram (GLuint program)
static GLboolean glIsProgramARB (GLuint program)
static GLboolean glIsProgramNV (GLuint id)
static GLboolean glIsQuery (GLuint id)
static GLboolean glIsQueryARB (GLuint id)
static GLboolean glIsRenderbufferEXT (GLuint renderbuffer)
static GLboolean glIsShader (GLuint shader)
static GLboolean glIsTexture (GLuint texture)
static GLboolean glIsTextureEXT (GLuint texture)
static GLboolean glIsVariantEnabledEXT (GLuint id, GLenum cap)
static GLboolean glIsVertexArrayAPPLE (GLuint array)
static void glLightEnviSGIX (GLenum pname, GLint param)
static void glLightf (GLenum light, GLenum pname, GLfloat param)
static void glLightfv (GLenum light, GLenum pname, System.IntPtr @params)
static void glLightfv (GLenum light, GLenum pname, GLfloat[]@params)
static void glLightfv (GLenum light, GLenum pname, ref GLfloat @params)
static void glLighti (GLenum light, GLenum pname, GLint param)
static void glLightiv (GLenum light, GLenum pname, System.IntPtr @params)
static void glLightiv (GLenum light, GLenum pname, GLint[]@params)
static void glLightiv (GLenum light, GLenum pname, ref GLint @params)
static void glLightModelf (GLenum pname, GLfloat param)
static void glLightModelfv (GLenum pname, System.IntPtr @params)
static void glLightModelfv (GLenum pname, GLfloat[]@params)
static void glLightModelfv (GLenum pname, ref GLfloat @params)
static void glLightModeli (GLenum pname, GLint param)
static void glLightModeliv (GLenum pname, System.IntPtr @params)
static void glLightModeliv (GLenum pname, ref GLint @params)
static void glLightModeliv (GLenum pname, GLint[]@params)
static void glLineStipple (GLint factor, GLushort pattern)
static void glLineWidth (GLfloat width)
static void glLinkProgram (GLuint program)
static void glLinkProgramARB (GLhandleARB programObj)
static void glListBase (GLuint @base)
static void glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param)
static void glListParameterfvSGIX (GLuint list, GLenum pname, GLfloat[]@params)
static void glListParameterfvSGIX (GLuint list, GLenum pname, ref GLfloat @params)
static void glListParameterfvSGIX (GLuint list, GLenum pname, System.IntPtr @params)
static void glListParameteriSGIX (GLuint list, GLenum pname, GLint param)
static void glListParameterivSGIX (GLuint list, GLenum pname, System.IntPtr @params)
static void glListParameterivSGIX (GLuint list, GLenum pname, GLint[]@params)
static void glListParameterivSGIX (GLuint list, GLenum pname, ref GLint @params)
static void glLoadIdentity ()
static void glLoadIdentityDeformationMapSGIX (GLbitfield mask)
static void glLoadMatrixd (GLdouble[] m)
static void glLoadMatrixd (System.IntPtr m)
static void glLoadMatrixd (ref GLdouble m)
static void glLoadMatrixf (GLfloat[] m)
static void glLoadMatrixf (ref GLfloat m)
static void glLoadMatrixf (System.IntPtr m)
static void glLoadName (GLuint name)
static void glLoadProgramNV (GLenum target, GLuint id, GLsizei len, System.IntPtr program)
static void glLoadProgramNV (GLenum target, GLuint id, GLsizei len, GLubyte[] program)
static void glLoadProgramNV (GLenum target, GLuint id, GLsizei len, ref GLubyte program)
static void glLoadTransposeMatrixd (System.IntPtr m)
static void glLoadTransposeMatrixd (ref GLdouble m)
static void glLoadTransposeMatrixd (GLdouble[] m)
static void glLoadTransposeMatrixdARB (GLdouble[] m)
static void glLoadTransposeMatrixdARB (System.IntPtr m)
static void glLoadTransposeMatrixdARB (ref GLdouble m)
static void glLoadTransposeMatrixf (GLfloat[] m)
static void glLoadTransposeMatrixf (ref GLfloat m)
static void glLoadTransposeMatrixf (System.IntPtr m)
static void glLoadTransposeMatrixfARB (GLfloat[] m)
static void glLoadTransposeMatrixfARB (System.IntPtr m)
static void glLoadTransposeMatrixfARB (ref GLfloat m)
static void glLockArraysEXT (GLint first, GLsizei count)
static void glLogicOp (GLenum opcode)
static void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, ref GLdouble points)
static void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, GLdouble[] points)
static void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, System.IntPtr points)
static void glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, ref GLfloat points)
static void glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, GLfloat[] points)
static void glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, System.IntPtr points)
static void glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble[] points)
static void glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, ref GLdouble points)
static void glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, System.IntPtr points)
static void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, System.IntPtr points)
static void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, ref GLfloat points)
static void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat[] points)
static IntPtr glMapBuffer (GLenum target, GLenum access)
static IntPtr glMapBufferARB (GLenum target, GLenum access)
static void glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, System.IntPtr points)
static void glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, object points)
static void glMapGrid1d (GLint un, GLdouble u1, GLdouble u2)
static void glMapGrid1f (GLint un, GLfloat u1, GLfloat u2)
static void glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
static void glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
static IntPtr glMapObjectBufferATI (GLuint buffer)
static void glMapParameterfvNV (GLenum target, GLenum pname, System.IntPtr @params)
static void glMapParameterfvNV (GLenum target, GLenum pname, GLfloat[]@params)
static void glMapParameterfvNV (GLenum target, GLenum pname, ref GLfloat @params)
static void glMapParameterivNV (GLenum target, GLenum pname, System.IntPtr @params)
static void glMapParameterivNV (GLenum target, GLenum pname, ref GLint @params)
static void glMapParameterivNV (GLenum target, GLenum pname, GLint[]@params)
static void glMaterialf (GLenum face, GLenum pname, GLfloat param)
static void glMaterialfv (GLenum face, GLenum pname, System.IntPtr @params)
static void glMaterialfv (GLenum face, GLenum pname, GLfloat[]@params)
static void glMaterialfv (GLenum face, GLenum pname, ref GLfloat @params)
static void glMateriali (GLenum face, GLenum pname, GLint param)
static void glMaterialiv (GLenum face, GLenum pname, System.IntPtr @params)
static void glMaterialiv (GLenum face, GLenum pname, GLint[]@params)
static void glMaterialiv (GLenum face, GLenum pname, ref GLint @params)
static void glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, object pointer)
static void glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, System.IntPtr pointer)
static void glMatrixIndexubvARB (GLint size, ref GLubyte indices)
static void glMatrixIndexubvARB (GLint size, GLubyte[] indices)
static void glMatrixIndexubvARB (GLint size, System.IntPtr indices)
static void glMatrixIndexuivARB (GLint size, System.IntPtr indices)
static void glMatrixIndexuivARB (GLint size, ref GLuint indices)
static void glMatrixIndexuivARB (GLint size, GLuint[] indices)
static void glMatrixIndexusvARB (GLint size, System.IntPtr indices)
static void glMatrixIndexusvARB (GLint size, ref GLushort indices)
static void glMatrixIndexusvARB (GLint size, GLushort[] indices)
static void glMatrixMode (GLenum mode)
static void glMinmax (GLenum target, GLenum internalformat, GLboolean sink)
static void glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink)
static void glMultiDrawArrays (GLenum mode, out GLint first, out GLsizei count, GLsizei primcount)
static void glMultiDrawArrays (GLenum mode,[In, Out()] System.IntPtr first,[In, Out()] System.IntPtr count, GLsizei primcount)
static void glMultiDrawArrays (GLenum mode, GLint[] first, GLsizei[] count, GLsizei primcount)
static void glMultiDrawArrays (GLenum mode,[In, Out()] System.IntPtr first, GLsizei[] count, GLsizei primcount)
static void glMultiDrawArrays (GLenum mode,[In, Out()] System.IntPtr first, out GLsizei count, GLsizei primcount)
static void glMultiDrawArrays (GLenum mode, GLint[] first,[In, Out()] System.IntPtr count, GLsizei primcount)
static void glMultiDrawArrays (GLenum mode, out GLint first, GLsizei[] count, GLsizei primcount)
static void glMultiDrawArrays (GLenum mode, out GLint first,[In, Out()] System.IntPtr count, GLsizei primcount)
static void glMultiDrawArrays (GLenum mode, GLint[] first, out GLsizei count, GLsizei primcount)
static void glMultiDrawArraysEXT (GLenum mode, out GLint first,[In, Out()] System.IntPtr count, GLsizei primcount)
static void glMultiDrawArraysEXT (GLenum mode, GLint[] first, out GLsizei count, GLsizei primcount)
static void glMultiDrawArraysEXT (GLenum mode, out GLint first, out GLsizei count, GLsizei primcount)
static void glMultiDrawArraysEXT (GLenum mode, out GLint first, GLsizei[] count, GLsizei primcount)
static void glMultiDrawArraysEXT (GLenum mode,[In, Out()] System.IntPtr first, GLsizei[] count, GLsizei primcount)
static void glMultiDrawArraysEXT (GLenum mode,[In, Out()] System.IntPtr first,[In, Out()] System.IntPtr count, GLsizei primcount)
static void glMultiDrawArraysEXT (GLenum mode, GLint[] first, GLsizei[] count, GLsizei primcount)
static void glMultiDrawArraysEXT (GLenum mode, GLint[] first,[In, Out()] System.IntPtr count, GLsizei primcount)
static void glMultiDrawArraysEXT (GLenum mode,[In, Out()] System.IntPtr first, out GLsizei count, GLsizei primcount)
static void glMultiDrawElementArrayAPPLE (GLenum mode, System.IntPtr first, ref GLsizei count, GLsizei primcount)
static void glMultiDrawElementArrayAPPLE (GLenum mode, GLint[] first, System.IntPtr count, GLsizei primcount)
static void glMultiDrawElementArrayAPPLE (GLenum mode, System.IntPtr first, System.IntPtr count, GLsizei primcount)
static void glMultiDrawElementArrayAPPLE (GLenum mode, System.IntPtr first, GLsizei[] count, GLsizei primcount)
static void glMultiDrawElementArrayAPPLE (GLenum mode, GLint[] first, GLsizei[] count, GLsizei primcount)
static void glMultiDrawElementArrayAPPLE (GLenum mode, ref GLint first, GLsizei[] count, GLsizei primcount)
static void glMultiDrawElementArrayAPPLE (GLenum mode, ref GLint first, ref GLsizei count, GLsizei primcount)
static void glMultiDrawElementArrayAPPLE (GLenum mode, GLint[] first, ref GLsizei count, GLsizei primcount)
static void glMultiDrawElementArrayAPPLE (GLenum mode, ref GLint first, System.IntPtr count, GLsizei primcount)
static void glMultiDrawElements (GLenum mode, ref GLsizei count, GLenum type, System.IntPtr indices, GLsizei primcount)
static void glMultiDrawElements (GLenum mode, GLsizei[] count, GLenum type, ref object indices, GLsizei primcount)
static void glMultiDrawElements (GLenum mode, ref GLsizei count, GLenum type, ref object indices, GLsizei primcount)
static void glMultiDrawElements (GLenum mode, ref GLsizei count, GLenum type, object[] indices, GLsizei primcount)
static void glMultiDrawElements (GLenum mode, GLsizei[] count, GLenum type, object[] indices, GLsizei primcount)
static void glMultiDrawElements (GLenum mode, System.IntPtr count, GLenum type, object[] indices, GLsizei primcount)
static void glMultiDrawElements (GLenum mode, System.IntPtr count, GLenum type, System.IntPtr indices, GLsizei primcount)
static void glMultiDrawElements (GLenum mode, GLsizei[] count, GLenum type, System.IntPtr indices, GLsizei primcount)
static void glMultiDrawElements (GLenum mode, System.IntPtr count, GLenum type, ref object indices, GLsizei primcount)
static void glMultiDrawElementsEXT (GLenum mode, ref GLsizei count, GLenum type, System.IntPtr indices, GLsizei primcount)
static void glMultiDrawElementsEXT (GLenum mode, GLsizei[] count, GLenum type, System.IntPtr indices, GLsizei primcount)
static void glMultiDrawElementsEXT (GLenum mode, System.IntPtr count, GLenum type, System.IntPtr indices, GLsizei primcount)
static void glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint[] first, System.IntPtr count, GLsizei primcount)
static void glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, System.IntPtr first, ref GLsizei count, GLsizei primcount)
static void glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint[] first, ref GLsizei count, GLsizei primcount)
static void glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint[] first, GLsizei[] count, GLsizei primcount)
static void glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, System.IntPtr first, GLsizei[] count, GLsizei primcount)
static void glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, ref GLint first, GLsizei[] count, GLsizei primcount)
static void glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, ref GLint first, System.IntPtr count, GLsizei primcount)
static void glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, System.IntPtr first, System.IntPtr count, GLsizei primcount)
static void glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, ref GLint first, ref GLsizei count, GLsizei primcount)
static void glMultiModeDrawArraysIBM (GLenum[] mode, ref GLint first, System.IntPtr count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (GLenum[] mode, ref GLint first, GLsizei[] count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (GLenum[] mode, ref GLint first, ref GLsizei count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (GLenum[] mode, GLint[] first, ref GLsizei count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (GLenum[] mode, System.IntPtr first, ref GLsizei count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (GLenum[] mode, System.IntPtr first, GLsizei[] count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (GLenum[] mode, GLint[] first, GLsizei[] count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (GLenum[] mode, GLint[] first, System.IntPtr count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (ref GLenum mode, System.IntPtr first, System.IntPtr count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (ref GLenum mode, ref GLint first, System.IntPtr count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (ref GLenum mode, GLint[] first, ref GLsizei count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (ref GLenum mode, ref GLint first, ref GLsizei count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (ref GLenum mode, ref GLint first, GLsizei[] count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (ref GLenum mode, System.IntPtr first, ref GLsizei count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (ref GLenum mode, System.IntPtr first, GLsizei[] count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (ref GLenum mode, GLint[] first, GLsizei[] count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (ref GLenum mode, GLint[] first, System.IntPtr count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (GLenum[] mode, System.IntPtr first, System.IntPtr count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (System.IntPtr mode, System.IntPtr first, ref GLsizei count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (System.IntPtr mode, GLint[] first, System.IntPtr count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (System.IntPtr mode, System.IntPtr first, System.IntPtr count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (System.IntPtr mode, System.IntPtr first, GLsizei[] count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (System.IntPtr mode, GLint[] first, GLsizei[] count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (System.IntPtr mode, ref GLint first, GLsizei[] count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (System.IntPtr mode, ref GLint first, ref GLsizei count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (System.IntPtr mode, GLint[] first, ref GLsizei count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawArraysIBM (System.IntPtr mode, ref GLint first, System.IntPtr count, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (ref GLenum mode, System.IntPtr count, GLenum type, object indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (System.IntPtr mode, System.IntPtr count, GLenum type, object indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (System.IntPtr mode, GLsizei[] count, GLenum type, System.IntPtr indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (ref GLenum mode, ref GLsizei count, GLenum type, System.IntPtr indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (System.IntPtr mode, System.IntPtr count, GLenum type, System.IntPtr indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (ref GLenum mode, GLsizei[] count, GLenum type, System.IntPtr indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (ref GLenum mode, GLsizei[] count, GLenum type, object indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (System.IntPtr mode, GLsizei[] count, GLenum type, object indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (GLenum[] mode, ref GLsizei count, GLenum type, System.IntPtr indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (GLenum[] mode, GLsizei[] count, GLenum type, object indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (ref GLenum mode, ref GLsizei count, GLenum type, object indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (ref GLenum mode, System.IntPtr count, GLenum type, System.IntPtr indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (GLenum[] mode, ref GLsizei count, GLenum type, object indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (System.IntPtr mode, ref GLsizei count, GLenum type, object indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (System.IntPtr mode, ref GLsizei count, GLenum type, System.IntPtr indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (GLenum[] mode, System.IntPtr count, GLenum type, System.IntPtr indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (GLenum[] mode, GLsizei[] count, GLenum type, System.IntPtr indices, GLsizei primcount, GLint modestride)
static void glMultiModeDrawElementsIBM (GLenum[] mode, System.IntPtr count, GLenum type, object indices, GLsizei primcount, GLint modestride)
static void glMultiTexCoord1d (GLenum target, GLdouble s)
static void glMultiTexCoord1dARB (GLenum target, GLdouble s)
static void glMultiTexCoord1dv (GLenum target, ref GLdouble v)
static void glMultiTexCoord1dv (GLenum target, System.IntPtr v)
static void glMultiTexCoord1dv (GLenum target, GLdouble[] v)
static void glMultiTexCoord1dvARB (GLenum target, System.IntPtr v)
static void glMultiTexCoord1dvARB (GLenum target, ref GLdouble v)
static void glMultiTexCoord1dvARB (GLenum target, GLdouble[] v)
static void glMultiTexCoord1f (GLenum target, GLfloat s)
static void glMultiTexCoord1fARB (GLenum target, GLfloat s)
static void glMultiTexCoord1fv (GLenum target, System.IntPtr v)
static void glMultiTexCoord1fv (GLenum target, ref GLfloat v)
static void glMultiTexCoord1fv (GLenum target, GLfloat[] v)
static void glMultiTexCoord1fvARB (GLenum target, ref GLfloat v)
static void glMultiTexCoord1fvARB (GLenum target, GLfloat[] v)
static void glMultiTexCoord1fvARB (GLenum target, System.IntPtr v)
static void glMultiTexCoord1hNV (GLenum target, GLhalfNV s)
static void glMultiTexCoord1hvNV (GLenum target, System.IntPtr v)
static void glMultiTexCoord1hvNV (GLenum target, ref GLhalfNV v)
static void glMultiTexCoord1hvNV (GLenum target, GLhalfNV[] v)
static void glMultiTexCoord1i (GLenum target, GLint s)
static void glMultiTexCoord1iARB (GLenum target, GLint s)
static void glMultiTexCoord1iv (GLenum target, ref GLint v)
static void glMultiTexCoord1iv (GLenum target, System.IntPtr v)
static void glMultiTexCoord1iv (GLenum target, GLint[] v)
static void glMultiTexCoord1ivARB (GLenum target, GLint[] v)
static void glMultiTexCoord1ivARB (GLenum target, ref GLint v)
static void glMultiTexCoord1ivARB (GLenum target, System.IntPtr v)
static void glMultiTexCoord1s (GLenum target, GLshort s)
static void glMultiTexCoord1sARB (GLenum target, GLshort s)
static void glMultiTexCoord1sv (GLenum target, ref GLshort v)
static void glMultiTexCoord1sv (GLenum target, GLshort[] v)
static void glMultiTexCoord1sv (GLenum target, System.IntPtr v)
static void glMultiTexCoord1svARB (GLenum target, System.IntPtr v)
static void glMultiTexCoord1svARB (GLenum target, ref GLshort v)
static void glMultiTexCoord1svARB (GLenum target, GLshort[] v)
static void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t)
static void glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t)
static void glMultiTexCoord2dv (GLenum target, ref GLdouble v)
static void glMultiTexCoord2dv (GLenum target, GLdouble[] v)
static void glMultiTexCoord2dv (GLenum target, System.IntPtr v)
static void glMultiTexCoord2dvARB (GLenum target, GLdouble[] v)
static void glMultiTexCoord2dvARB (GLenum target, ref GLdouble v)
static void glMultiTexCoord2dvARB (GLenum target, System.IntPtr v)
static void glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t)
static void glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t)
static void glMultiTexCoord2fv (GLenum target, System.IntPtr v)
static void glMultiTexCoord2fv (GLenum target, GLfloat[] v)
static void glMultiTexCoord2fv (GLenum target, ref GLfloat v)
static void glMultiTexCoord2fvARB (GLenum target, ref GLfloat v)
static void glMultiTexCoord2fvARB (GLenum target, GLfloat[] v)
static void glMultiTexCoord2fvARB (GLenum target, System.IntPtr v)
static void glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t)
static void glMultiTexCoord2hvNV (GLenum target, ref GLhalfNV v)
static void glMultiTexCoord2hvNV (GLenum target, GLhalfNV[] v)
static void glMultiTexCoord2hvNV (GLenum target, System.IntPtr v)
static void glMultiTexCoord2i (GLenum target, GLint s, GLint t)
static void glMultiTexCoord2iARB (GLenum target, GLint s, GLint t)
static void glMultiTexCoord2iv (GLenum target, GLint[] v)
static void glMultiTexCoord2iv (GLenum target, System.IntPtr v)
static void glMultiTexCoord2iv (GLenum target, ref GLint v)
static void glMultiTexCoord2ivARB (GLenum target, ref GLint v)
static void glMultiTexCoord2ivARB (GLenum target, GLint[] v)
static void glMultiTexCoord2ivARB (GLenum target, System.IntPtr v)
static void glMultiTexCoord2s (GLenum target, GLshort s, GLshort t)
static void glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t)
static void glMultiTexCoord2sv (GLenum target, System.IntPtr v)
static void glMultiTexCoord2sv (GLenum target, GLshort[] v)
static void glMultiTexCoord2sv (GLenum target, ref GLshort v)
static void glMultiTexCoord2svARB (GLenum target, System.IntPtr v)
static void glMultiTexCoord2svARB (GLenum target, GLshort[] v)
static void glMultiTexCoord2svARB (GLenum target, ref GLshort v)
static void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r)
static void glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r)
static void glMultiTexCoord3dv (GLenum target, System.IntPtr v)
static void glMultiTexCoord3dv (GLenum target, GLdouble[] v)
static void glMultiTexCoord3dv (GLenum target, ref GLdouble v)
static void glMultiTexCoord3dvARB (GLenum target, GLdouble[] v)
static void glMultiTexCoord3dvARB (GLenum target, System.IntPtr v)
static void glMultiTexCoord3dvARB (GLenum target, ref GLdouble v)
static void glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r)
static void glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r)
static void glMultiTexCoord3fv (GLenum target, System.IntPtr v)
static void glMultiTexCoord3fv (GLenum target, GLfloat[] v)
static void glMultiTexCoord3fv (GLenum target, ref GLfloat v)
static void glMultiTexCoord3fvARB (GLenum target, ref GLfloat v)
static void glMultiTexCoord3fvARB (GLenum target, GLfloat[] v)
static void glMultiTexCoord3fvARB (GLenum target, System.IntPtr v)
static void glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r)
static void glMultiTexCoord3hvNV (GLenum target, System.IntPtr v)
static void glMultiTexCoord3hvNV (GLenum target, GLhalfNV[] v)
static void glMultiTexCoord3hvNV (GLenum target, ref GLhalfNV v)
static void glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r)
static void glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r)
static void glMultiTexCoord3iv (GLenum target, GLint[] v)
static void glMultiTexCoord3iv (GLenum target, System.IntPtr v)
static void glMultiTexCoord3iv (GLenum target, ref GLint v)
static void glMultiTexCoord3ivARB (GLenum target, ref GLint v)
static void glMultiTexCoord3ivARB (GLenum target, System.IntPtr v)
static void glMultiTexCoord3ivARB (GLenum target, GLint[] v)
static void glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r)
static void glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r)
static void glMultiTexCoord3sv (GLenum target, ref GLshort v)
static void glMultiTexCoord3sv (GLenum target, GLshort[] v)
static void glMultiTexCoord3sv (GLenum target, System.IntPtr v)
static void glMultiTexCoord3svARB (GLenum target, ref GLshort v)
static void glMultiTexCoord3svARB (GLenum target, System.IntPtr v)
static void glMultiTexCoord3svARB (GLenum target, GLshort[] v)
static void glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
static void glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
static void glMultiTexCoord4dv (GLenum target, ref GLdouble v)
static void glMultiTexCoord4dv (GLenum target, System.IntPtr v)
static void glMultiTexCoord4dv (GLenum target, GLdouble[] v)
static void glMultiTexCoord4dvARB (GLenum target, GLdouble[] v)
static void glMultiTexCoord4dvARB (GLenum target, ref GLdouble v)
static void glMultiTexCoord4dvARB (GLenum target, System.IntPtr v)
static void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
static void glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
static void glMultiTexCoord4fv (GLenum target, System.IntPtr v)
static void glMultiTexCoord4fv (GLenum target, GLfloat[] v)
static void glMultiTexCoord4fv (GLenum target, ref GLfloat v)
static void glMultiTexCoord4fvARB (GLenum target, GLfloat[] v)
static void glMultiTexCoord4fvARB (GLenum target, ref GLfloat v)
static void glMultiTexCoord4fvARB (GLenum target, System.IntPtr v)
static void glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)
static void glMultiTexCoord4hvNV (GLenum target, ref GLhalfNV v)
static void glMultiTexCoord4hvNV (GLenum target, GLhalfNV[] v)
static void glMultiTexCoord4hvNV (GLenum target, System.IntPtr v)
static void glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q)
static void glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q)
static void glMultiTexCoord4iv (GLenum target, GLint[] v)
static void glMultiTexCoord4iv (GLenum target, System.IntPtr v)
static void glMultiTexCoord4iv (GLenum target, ref GLint v)
static void glMultiTexCoord4ivARB (GLenum target, System.IntPtr v)
static void glMultiTexCoord4ivARB (GLenum target, GLint[] v)
static void glMultiTexCoord4ivARB (GLenum target, ref GLint v)
static void glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
static void glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
static void glMultiTexCoord4sv (GLenum target, ref GLshort v)
static void glMultiTexCoord4sv (GLenum target, System.IntPtr v)
static void glMultiTexCoord4sv (GLenum target, GLshort[] v)
static void glMultiTexCoord4svARB (GLenum target, ref GLshort v)
static void glMultiTexCoord4svARB (GLenum target, GLshort[] v)
static void glMultiTexCoord4svARB (GLenum target, System.IntPtr v)
static void glMultMatrixd (ref GLdouble m)
static void glMultMatrixd (GLdouble[] m)
static void glMultMatrixd (System.IntPtr m)
static void glMultMatrixf (System.IntPtr m)
static void glMultMatrixf (GLfloat[] m)
static void glMultMatrixf (ref GLfloat m)
static void glMultTransposeMatrixd (ref GLdouble m)
static void glMultTransposeMatrixd (System.IntPtr m)
static void glMultTransposeMatrixd (GLdouble[] m)
static void glMultTransposeMatrixdARB (ref GLdouble m)
static void glMultTransposeMatrixdARB (GLdouble[] m)
static void glMultTransposeMatrixdARB (System.IntPtr m)
static void glMultTransposeMatrixf (System.IntPtr m)
static void glMultTransposeMatrixf (GLfloat[] m)
static void glMultTransposeMatrixf (ref GLfloat m)
static void glMultTransposeMatrixfARB (System.IntPtr m)
static void glMultTransposeMatrixfARB (GLfloat[] m)
static void glMultTransposeMatrixfARB (ref GLfloat m)
static void glNewList (GLuint list, GLenum mode)
static GLuint glNewObjectBufferATI (GLsizei size, object pointer, GLenum usage)
static GLuint glNewObjectBufferATI (GLsizei size, System.IntPtr pointer, GLenum usage)
static void glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz)
static void glNormal3bv (GLbyte[] v)
static void glNormal3bv (ref GLbyte v)
static void glNormal3bv (System.IntPtr v)
static void glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz)
static void glNormal3dv (GLdouble[] v)
static void glNormal3dv (ref GLdouble v)
static void glNormal3dv (System.IntPtr v)
static void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz)
static void glNormal3fv (GLfloat[] v)
static void glNormal3fv (System.IntPtr v)
static void glNormal3fv (ref GLfloat v)
static void glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
static void glNormal3fVertex3fvSUN (System.IntPtr n, System.IntPtr v)
static void glNormal3fVertex3fvSUN (System.IntPtr n, GLfloat[] v)
static void glNormal3fVertex3fvSUN (GLfloat[] n, ref GLfloat v)
static void glNormal3fVertex3fvSUN (GLfloat[] n, GLfloat[] v)
static void glNormal3fVertex3fvSUN (ref GLfloat n, System.IntPtr v)
static void glNormal3fVertex3fvSUN (ref GLfloat n, ref GLfloat v)
static void glNormal3fVertex3fvSUN (ref GLfloat n, GLfloat[] v)
static void glNormal3fVertex3fvSUN (GLfloat[] n, System.IntPtr v)
static void glNormal3fVertex3fvSUN (System.IntPtr n, ref GLfloat v)
static void glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz)
static void glNormal3hvNV (System.IntPtr v)
static void glNormal3hvNV (GLhalfNV[] v)
static void glNormal3hvNV (ref GLhalfNV v)
static void glNormal3i (GLint nx, GLint ny, GLint nz)
static void glNormal3iv (ref GLint v)
static void glNormal3iv (GLint[] v)
static void glNormal3iv (System.IntPtr v)
static void glNormal3s (GLshort nx, GLshort ny, GLshort nz)
static void glNormal3sv (System.IntPtr v)
static void glNormal3sv (GLshort[] v)
static void glNormal3sv (ref GLshort v)
static void glNormalPointer (GLenum type, GLsizei stride, object pointer)
static void glNormalPointer (GLenum type, GLsizei stride, System.IntPtr pointer)
static void glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, System.IntPtr pointer)
static void glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, object pointer)
static void glNormalPointerListIBM (GLenum type, GLint stride, System.IntPtr pointer, GLint ptrstride)
static void glNormalPointervINTEL (GLenum type, System.IntPtr pointer)
static void glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz)
static void glNormalStream3bvATI (GLenum stream, System.IntPtr coords)
static void glNormalStream3bvATI (GLenum stream, ref GLbyte coords)
static void glNormalStream3bvATI (GLenum stream, GLbyte[] coords)
static void glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz)
static void glNormalStream3dvATI (GLenum stream, System.IntPtr coords)
static void glNormalStream3dvATI (GLenum stream, ref GLdouble coords)
static void glNormalStream3dvATI (GLenum stream, GLdouble[] coords)
static void glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz)
static void glNormalStream3fvATI (GLenum stream, System.IntPtr coords)
static void glNormalStream3fvATI (GLenum stream, GLfloat[] coords)
static void glNormalStream3fvATI (GLenum stream, ref GLfloat coords)
static void glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz)
static void glNormalStream3ivATI (GLenum stream, ref GLint coords)
static void glNormalStream3ivATI (GLenum stream, GLint[] coords)
static void glNormalStream3ivATI (GLenum stream, System.IntPtr coords)
static void glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz)
static void glNormalStream3svATI (GLenum stream, System.IntPtr coords)
static void glNormalStream3svATI (GLenum stream, ref GLshort coords)
static void glNormalStream3svATI (GLenum stream, GLshort[] coords)
static void glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
static void glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle)
static void glPassThrough (GLfloat token)
static void glPixelDataRangeNV (GLenum target, GLsizei length, object pointer)
static void glPixelDataRangeNV (GLenum target, GLsizei length,[In, Out()] System.IntPtr pointer)
static void glPixelMapfv (GLenum map, GLint mapsize, System.IntPtr values)
static void glPixelMapfv (GLenum map, GLint mapsize, ref GLfloat values)
static void glPixelMapfv (GLenum map, GLint mapsize, GLfloat[] values)
static void glPixelMapuiv (GLenum map, GLint mapsize, ref GLuint values)
static void glPixelMapuiv (GLenum map, GLint mapsize, GLuint[] values)
static void glPixelMapuiv (GLenum map, GLint mapsize, System.IntPtr values)
static void glPixelMapusv (GLenum map, GLint mapsize, System.IntPtr values)
static void glPixelMapusv (GLenum map, GLint mapsize, GLushort[] values)
static void glPixelMapusv (GLenum map, GLint mapsize, ref GLushort values)
static void glPixelStoref (GLenum pname, GLfloat param)
static void glPixelStorei (GLenum pname, GLint param)
static void glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param)
static void glPixelTexGenParameterfvSGIS (GLenum pname, GLfloat[]@params)
static void glPixelTexGenParameterfvSGIS (GLenum pname, ref GLfloat @params)
static void glPixelTexGenParameterfvSGIS (GLenum pname, System.IntPtr @params)
static void glPixelTexGenParameteriSGIS (GLenum pname, GLint param)
static void glPixelTexGenParameterivSGIS (GLenum pname, System.IntPtr @params)
static void glPixelTexGenParameterivSGIS (GLenum pname, GLint[]@params)
static void glPixelTexGenParameterivSGIS (GLenum pname, ref GLint @params)
static void glPixelTexGenSGIX (GLenum mode)
static void glPixelTransferf (GLenum pname, GLfloat param)
static void glPixelTransferi (GLenum pname, GLint param)
static void glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param)
static void glPixelTransformParameterfvEXT (GLenum target, GLenum pname, GLfloat[]@params)
static void glPixelTransformParameterfvEXT (GLenum target, GLenum pname, System.IntPtr @params)
static void glPixelTransformParameterfvEXT (GLenum target, GLenum pname, ref GLfloat @params)
static void glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param)
static void glPixelTransformParameterivEXT (GLenum target, GLenum pname, GLint[]@params)
static void glPixelTransformParameterivEXT (GLenum target, GLenum pname, ref GLint @params)
static void glPixelTransformParameterivEXT (GLenum target, GLenum pname, System.IntPtr @params)
static void glPixelZoom (GLfloat xfactor, GLfloat yfactor)
static void glPNTrianglesfATI (GLenum pname, GLfloat param)
static void glPNTrianglesiATI (GLenum pname, GLint param)
static void glPointParameterf (GLenum pname, GLfloat param)
static void glPointParameterfARB (GLenum pname, GLfloat param)
static void glPointParameterfEXT (GLenum pname, GLfloat param)
static void glPointParameterfSGIS (GLenum pname, GLfloat param)
static void glPointParameterfv (GLenum pname, System.IntPtr @params)
static void glPointParameterfv (GLenum pname, GLfloat[]@params)
static void glPointParameterfv (GLenum pname, ref GLfloat @params)
static void glPointParameterfvARB (GLenum pname, GLfloat[]@params)
static void glPointParameterfvARB (GLenum pname, System.IntPtr @params)
static void glPointParameterfvARB (GLenum pname, ref GLfloat @params)
static void glPointParameterfvEXT (GLenum pname, GLfloat[]@params)
static void glPointParameterfvEXT (GLenum pname, System.IntPtr @params)
static void glPointParameterfvEXT (GLenum pname, ref GLfloat @params)
static void glPointParameterfvSGIS (GLenum pname, ref GLfloat @params)
static void glPointParameterfvSGIS (GLenum pname, System.IntPtr @params)
static void glPointParameterfvSGIS (GLenum pname, GLfloat[]@params)
static void glPointParameteri (GLenum pname, GLint param)
static void glPointParameteriNV (GLenum pname, GLint param)
static void glPointParameteriv (GLenum pname, GLint[]@params)
static void glPointParameteriv (GLenum pname, ref GLint @params)
static void glPointParameteriv (GLenum pname, System.IntPtr @params)
static void glPointParameterivNV (GLenum pname, GLint[]@params)
static void glPointParameterivNV (GLenum pname, ref GLint @params)
static void glPointParameterivNV (GLenum pname, System.IntPtr @params)
static void glPointSize (GLfloat size)
static GLint glPollAsyncSGIX (out GLuint markerp)
static GLint glPollAsyncSGIX ([In, Out()] System.IntPtr markerp)
static GLint glPollAsyncSGIX (GLuint[] markerp)
static GLint glPollInstrumentsSGIX (GLint[] marker_p)
static GLint glPollInstrumentsSGIX ([In, Out()] System.IntPtr marker_p)
static GLint glPollInstrumentsSGIX (out GLint marker_p)
static void glPolygonMode (GLenum face, GLenum mode)
static void glPolygonOffset (GLfloat factor, GLfloat units)
static void glPolygonOffsetEXT (GLfloat factor, GLfloat bias)
static void glPolygonStipple (ref GLubyte mask)
static void glPolygonStipple (GLubyte[] mask)
static void glPolygonStipple (System.IntPtr mask)
static void glPopAttrib ()
static void glPopClientAttrib ()
static void glPopMatrix ()
static void glPopName ()
static void glPrimitiveRestartIndexNV (GLuint index)
static void glPrimitiveRestartNV ()
static void glPrioritizeTextures (GLsizei n, System.IntPtr textures, ref GLclampf priorities)
static void glPrioritizeTextures (GLsizei n, GLuint[] textures, System.IntPtr priorities)
static void glPrioritizeTextures (GLsizei n, System.IntPtr textures, System.IntPtr priorities)
static void glPrioritizeTextures (GLsizei n, System.IntPtr textures, GLclampf[] priorities)
static void glPrioritizeTextures (GLsizei n, GLuint[] textures, GLclampf[] priorities)
static void glPrioritizeTextures (GLsizei n, ref GLuint textures, GLclampf[] priorities)
static void glPrioritizeTextures (GLsizei n, ref GLuint textures, ref GLclampf priorities)
static void glPrioritizeTextures (GLsizei n, GLuint[] textures, ref GLclampf priorities)
static void glPrioritizeTextures (GLsizei n, ref GLuint textures, System.IntPtr priorities)
static void glPrioritizeTexturesEXT (GLsizei n, System.IntPtr textures, ref GLclampf priorities)
static void glPrioritizeTexturesEXT (GLsizei n, GLuint[] textures, System.IntPtr priorities)
static void glPrioritizeTexturesEXT (GLsizei n, System.IntPtr textures, System.IntPtr priorities)
static void glPrioritizeTexturesEXT (GLsizei n, System.IntPtr textures, GLclampf[] priorities)
static void glPrioritizeTexturesEXT (GLsizei n, GLuint[] textures, GLclampf[] priorities)
static void glPrioritizeTexturesEXT (GLsizei n, ref GLuint textures, GLclampf[] priorities)
static void glPrioritizeTexturesEXT (GLsizei n, ref GLuint textures, ref GLclampf priorities)
static void glPrioritizeTexturesEXT (GLsizei n, GLuint[] textures, ref GLclampf priorities)
static void glPrioritizeTexturesEXT (GLsizei n, ref GLuint textures, System.IntPtr priorities)
static void glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, GLfloat[]@params)
static void glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, System.IntPtr @params)
static void glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, ref GLfloat @params)
static void glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, GLint[]@params)
static void glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, System.IntPtr @params)
static void glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, ref GLint @params)
static void glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, System.IntPtr @params)
static void glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, GLuint[]@params)
static void glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, ref GLuint @params)
static void glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void glProgramEnvParameter4dvARB (GLenum target, GLuint index, System.IntPtr @params)
static void glProgramEnvParameter4dvARB (GLenum target, GLuint index, GLdouble[]@params)
static void glProgramEnvParameter4dvARB (GLenum target, GLuint index, ref GLdouble @params)
static void glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void glProgramEnvParameter4fvARB (GLenum target, GLuint index, ref GLfloat @params)
static void glProgramEnvParameter4fvARB (GLenum target, GLuint index, GLfloat[]@params)
static void glProgramEnvParameter4fvARB (GLenum target, GLuint index, System.IntPtr @params)
static void glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
static void glProgramEnvParameterI4ivNV (GLenum target, GLuint index, ref GLint @params)
static void glProgramEnvParameterI4ivNV (GLenum target, GLuint index, System.IntPtr @params)
static void glProgramEnvParameterI4ivNV (GLenum target, GLuint index, GLint[]@params)
static void glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
static void glProgramEnvParameterI4uivNV (GLenum target, GLuint index, System.IntPtr @params)
static void glProgramEnvParameterI4uivNV (GLenum target, GLuint index, GLuint[]@params)
static void glProgramEnvParameterI4uivNV (GLenum target, GLuint index, ref GLuint @params)
static void glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, System.IntPtr @params)
static void glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, GLfloat[]@params)
static void glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, ref GLfloat @params)
static void glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, ref GLint @params)
static void glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, System.IntPtr @params)
static void glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, GLint[]@params)
static void glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, System.IntPtr @params)
static void glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, ref GLuint @params)
static void glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, GLuint[]@params)
static void glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void glProgramLocalParameter4dvARB (GLenum target, GLuint index, System.IntPtr @params)
static void glProgramLocalParameter4dvARB (GLenum target, GLuint index, GLdouble[]@params)
static void glProgramLocalParameter4dvARB (GLenum target, GLuint index, ref GLdouble @params)
static void glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void glProgramLocalParameter4fvARB (GLenum target, GLuint index, System.IntPtr @params)
static void glProgramLocalParameter4fvARB (GLenum target, GLuint index, GLfloat[]@params)
static void glProgramLocalParameter4fvARB (GLenum target, GLuint index, ref GLfloat @params)
static void glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
static void glProgramLocalParameterI4ivNV (GLenum target, GLuint index, ref GLint @params)
static void glProgramLocalParameterI4ivNV (GLenum target, GLuint index, System.IntPtr @params)
static void glProgramLocalParameterI4ivNV (GLenum target, GLuint index, GLint[]@params)
static void glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
static void glProgramLocalParameterI4uivNV (GLenum target, GLuint index, GLuint[]@params)
static void glProgramLocalParameterI4uivNV (GLenum target, GLuint index, ref GLuint @params)
static void glProgramLocalParameterI4uivNV (GLenum target, GLuint index, System.IntPtr @params)
static void glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, System.IntPtr @params)
static void glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, GLfloat[]@params)
static void glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, ref GLfloat @params)
static void glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, ref GLint @params)
static void glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, GLint[]@params)
static void glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, System.IntPtr @params)
static void glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, GLuint[]@params)
static void glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, System.IntPtr @params)
static void glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, ref GLuint @params)
static void glProgramNamedParameter4dNV (GLuint id, GLsizei len, ref GLubyte name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void glProgramNamedParameter4dNV (GLuint id, GLsizei len, GLubyte[] name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void glProgramNamedParameter4dNV (GLuint id, GLsizei len, System.IntPtr name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void glProgramNamedParameter4dvNV (GLuint id, GLsizei len, System.IntPtr name, GLdouble[] v)
static void glProgramNamedParameter4dvNV (GLuint id, GLsizei len, System.IntPtr name, System.IntPtr v)
static void glProgramNamedParameter4dvNV (GLuint id, GLsizei len, System.IntPtr name, ref GLdouble v)
static void glProgramNamedParameter4dvNV (GLuint id, GLsizei len, ref GLubyte name, System.IntPtr v)
static void glProgramNamedParameter4dvNV (GLuint id, GLsizei len, ref GLubyte name, GLdouble[] v)
static void glProgramNamedParameter4dvNV (GLuint id, GLsizei len, ref GLubyte name, ref GLdouble v)
static void glProgramNamedParameter4dvNV (GLuint id, GLsizei len, GLubyte[] name, System.IntPtr v)
static void glProgramNamedParameter4dvNV (GLuint id, GLsizei len, GLubyte[] name, GLdouble[] v)
static void glProgramNamedParameter4dvNV (GLuint id, GLsizei len, GLubyte[] name, ref GLdouble v)
static void glProgramNamedParameter4fNV (GLuint id, GLsizei len, ref GLubyte name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void glProgramNamedParameter4fNV (GLuint id, GLsizei len, GLubyte[] name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void glProgramNamedParameter4fNV (GLuint id, GLsizei len, System.IntPtr name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void glProgramNamedParameter4fvNV (GLuint id, GLsizei len, ref GLubyte name, GLfloat[] v)
static void glProgramNamedParameter4fvNV (GLuint id, GLsizei len, System.IntPtr name, GLfloat[] v)
static void glProgramNamedParameter4fvNV (GLuint id, GLsizei len, GLubyte[] name, ref GLfloat v)
static void glProgramNamedParameter4fvNV (GLuint id, GLsizei len, ref GLubyte name, System.IntPtr v)
static void glProgramNamedParameter4fvNV (GLuint id, GLsizei len, ref GLubyte name, ref GLfloat v)
static void glProgramNamedParameter4fvNV (GLuint id, GLsizei len, System.IntPtr name, System.IntPtr v)
static void glProgramNamedParameter4fvNV (GLuint id, GLsizei len, GLubyte[] name, GLfloat[] v)
static void glProgramNamedParameter4fvNV (GLuint id, GLsizei len, GLubyte[] name, System.IntPtr v)
static void glProgramNamedParameter4fvNV (GLuint id, GLsizei len, System.IntPtr name, ref GLfloat v)
static void glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void glProgramParameter4dvNV (GLenum target, GLuint index, GLdouble[] v)
static void glProgramParameter4dvNV (GLenum target, GLuint index, System.IntPtr v)
static void glProgramParameter4dvNV (GLenum target, GLuint index, ref GLdouble v)
static void glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void glProgramParameter4fvNV (GLenum target, GLuint index, System.IntPtr v)
static void glProgramParameter4fvNV (GLenum target, GLuint index, GLfloat[] v)
static void glProgramParameter4fvNV (GLenum target, GLuint index, ref GLfloat v)
static void glProgramParameteriEXT (GLuint program, GLenum pname, GLint value)
static void glProgramParameters4dvNV (GLenum target, GLuint index, GLuint count, GLdouble[] v)
static void glProgramParameters4dvNV (GLenum target, GLuint index, GLuint count, System.IntPtr v)
static void glProgramParameters4dvNV (GLenum target, GLuint index, GLuint count, ref GLdouble v)
static void glProgramParameters4fvNV (GLenum target, GLuint index, GLuint count, ref GLfloat v)
static void glProgramParameters4fvNV (GLenum target, GLuint index, GLuint count, System.IntPtr v)
static void glProgramParameters4fvNV (GLenum target, GLuint index, GLuint count, GLfloat[] v)
static void glProgramStringARB (GLenum target, GLenum format, GLsizei len, object @string)
static void glProgramStringARB (GLenum target, GLenum format, GLsizei len, System.IntPtr @string)
static void glProgramVertexLimitNV (GLenum target, GLint limit)
static void glPushAttrib (GLbitfield mask)
static void glPushClientAttrib (GLbitfield mask)
static void glPushMatrix ()
static void glPushName (GLuint name)
static void glRasterPos2d (GLdouble x, GLdouble y)
static void glRasterPos2dv (ref GLdouble v)
static void glRasterPos2dv (GLdouble[] v)
static void glRasterPos2dv (System.IntPtr v)
static void glRasterPos2f (GLfloat x, GLfloat y)
static void glRasterPos2fv (System.IntPtr v)
static void glRasterPos2fv (GLfloat[] v)
static void glRasterPos2fv (ref GLfloat v)
static void glRasterPos2i (GLint x, GLint y)
static void glRasterPos2iv (ref GLint v)
static void glRasterPos2iv (GLint[] v)
static void glRasterPos2iv (System.IntPtr v)
static void glRasterPos2s (GLshort x, GLshort y)
static void glRasterPos2sv (System.IntPtr v)
static void glRasterPos2sv (GLshort[] v)
static void glRasterPos2sv (ref GLshort v)
static void glRasterPos3d (GLdouble x, GLdouble y, GLdouble z)
static void glRasterPos3dv (System.IntPtr v)
static void glRasterPos3dv (GLdouble[] v)
static void glRasterPos3dv (ref GLdouble v)
static void glRasterPos3f (GLfloat x, GLfloat y, GLfloat z)
static void glRasterPos3fv (System.IntPtr v)
static void glRasterPos3fv (ref GLfloat v)
static void glRasterPos3fv (GLfloat[] v)
static void glRasterPos3i (GLint x, GLint y, GLint z)
static void glRasterPos3iv (GLint[] v)
static void glRasterPos3iv (System.IntPtr v)
static void glRasterPos3iv (ref GLint v)
static void glRasterPos3s (GLshort x, GLshort y, GLshort z)
static void glRasterPos3sv (ref GLshort v)
static void glRasterPos3sv (GLshort[] v)
static void glRasterPos3sv (System.IntPtr v)
static void glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void glRasterPos4dv (System.IntPtr v)
static void glRasterPos4dv (GLdouble[] v)
static void glRasterPos4dv (ref GLdouble v)
static void glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void glRasterPos4fv (GLfloat[] v)
static void glRasterPos4fv (ref GLfloat v)
static void glRasterPos4fv (System.IntPtr v)
static void glRasterPos4i (GLint x, GLint y, GLint z, GLint w)
static void glRasterPos4iv (System.IntPtr v)
static void glRasterPos4iv (ref GLint v)
static void glRasterPos4iv (GLint[] v)
static void glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w)
static void glRasterPos4sv (ref GLshort v)
static void glRasterPos4sv (GLshort[] v)
static void glRasterPos4sv (System.IntPtr v)
static void glReadBuffer (GLenum mode)
static void glReadInstrumentsSGIX (GLint marker)
static void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, object pixels)
static void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,[In, Out()] System.IntPtr pixels)
static void glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
static void glRectdv (System.IntPtr v1, System.IntPtr v2)
static void glRectdv (ref GLdouble v1, ref GLdouble v2)
static void glRectdv (System.IntPtr v1, GLdouble[] v2)
static void glRectdv (GLdouble[] v1, GLdouble[] v2)
static void glRectdv (ref GLdouble v1, GLdouble[] v2)
static void glRectdv (GLdouble[] v1, ref GLdouble v2)
static void glRectdv (ref GLdouble v1, System.IntPtr v2)
static void glRectdv (GLdouble[] v1, System.IntPtr v2)
static void glRectdv (System.IntPtr v1, ref GLdouble v2)
static void glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
static void glRectfv (ref GLfloat v1, GLfloat[] v2)
static void glRectfv (ref GLfloat v1, System.IntPtr v2)
static void glRectfv (GLfloat[] v1, GLfloat[] v2)
static void glRectfv (GLfloat[] v1, ref GLfloat v2)
static void glRectfv (ref GLfloat v1, ref GLfloat v2)
static void glRectfv (System.IntPtr v1, ref GLfloat v2)
static void glRectfv (GLfloat[] v1, System.IntPtr v2)
static void glRectfv (System.IntPtr v1, System.IntPtr v2)
static void glRectfv (System.IntPtr v1, GLfloat[] v2)
static void glRecti (GLint x1, GLint y1, GLint x2, GLint y2)
static void glRectiv (GLint[] v1, System.IntPtr v2)
static void glRectiv (GLint[] v1, GLint[] v2)
static void glRectiv (System.IntPtr v1, ref GLint v2)
static void glRectiv (System.IntPtr v1, System.IntPtr v2)
static void glRectiv (System.IntPtr v1, GLint[] v2)
static void glRectiv (GLint[] v1, ref GLint v2)
static void glRectiv (ref GLint v1, GLint[] v2)
static void glRectiv (ref GLint v1, ref GLint v2)
static void glRectiv (ref GLint v1, System.IntPtr v2)
static void glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2)
static void glRectsv (System.IntPtr v1, System.IntPtr v2)
static void glRectsv (ref GLshort v1, ref GLshort v2)
static void glRectsv (System.IntPtr v1, GLshort[] v2)
static void glRectsv (GLshort[] v1, ref GLshort v2)
static void glRectsv (ref GLshort v1, GLshort[] v2)
static void glRectsv (ref GLshort v1, System.IntPtr v2)
static void glRectsv (System.IntPtr v1, ref GLshort v2)
static void glRectsv (GLshort[] v1, System.IntPtr v2)
static void glRectsv (GLshort[] v1, GLshort[] v2)
static void glReferencePlaneSGIX (ref GLdouble equation)
static void glReferencePlaneSGIX (System.IntPtr equation)
static void glReferencePlaneSGIX (GLdouble[] equation)
static void glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
static void glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)
static void glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
static GLint glRenderMode (GLenum mode)
static void glReplacementCodePointerSUN (GLenum type, GLsizei stride, System.IntPtr pointer)
static void glReplacementCodeubSUN (GLubyte code)
static void glReplacementCodeubvSUN (System.IntPtr code)
static void glReplacementCodeubvSUN (ref GLubyte code)
static void glReplacementCodeubvSUN (GLubyte[] code)
static void glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
static void glReplacementCodeuiColor3fVertex3fvSUN (ref GLuint rc, System.IntPtr c, ref GLfloat v)
static void glReplacementCodeuiColor3fVertex3fvSUN (ref GLuint rc, GLfloat[] c, System.IntPtr v)
static void glReplacementCodeuiColor3fVertex3fvSUN (ref GLuint rc, System.IntPtr c, GLfloat[] v)
static void glReplacementCodeuiColor3fVertex3fvSUN (GLuint[] rc, ref GLfloat c, ref GLfloat v)
static void glReplacementCodeuiColor3fVertex3fvSUN (ref GLuint rc, System.IntPtr c, System.IntPtr v)
static void glReplacementCodeuiColor3fVertex3fvSUN (ref GLuint rc, ref GLfloat c, GLfloat[] v)
static void glReplacementCodeuiColor3fVertex3fvSUN (ref GLuint rc, ref GLfloat c, ref GLfloat v)
static void glReplacementCodeuiColor3fVertex3fvSUN (ref GLuint rc, ref GLfloat c, System.IntPtr v)
static void glReplacementCodeuiColor3fVertex3fvSUN (ref GLuint rc, GLfloat[] c, GLfloat[] v)
static void glReplacementCodeuiColor3fVertex3fvSUN (ref GLuint rc, GLfloat[] c, ref GLfloat v)
static void glReplacementCodeuiColor3fVertex3fvSUN (GLuint[] rc, ref GLfloat c, GLfloat[] v)
static void glReplacementCodeuiColor3fVertex3fvSUN (System.IntPtr rc, GLfloat[] c, ref GLfloat v)
static void glReplacementCodeuiColor3fVertex3fvSUN (System.IntPtr rc, GLfloat[] c, GLfloat[] v)
static void glReplacementCodeuiColor3fVertex3fvSUN (System.IntPtr rc, ref GLfloat c, GLfloat[] v)
static void glReplacementCodeuiColor3fVertex3fvSUN (System.IntPtr rc, ref GLfloat c, System.IntPtr v)
static void glReplacementCodeuiColor3fVertex3fvSUN (System.IntPtr rc, System.IntPtr c, GLfloat[] v)
static void glReplacementCodeuiColor3fVertex3fvSUN (System.IntPtr rc, System.IntPtr c, System.IntPtr v)
static void glReplacementCodeuiColor3fVertex3fvSUN (System.IntPtr rc, GLfloat[] c, System.IntPtr v)
static void glReplacementCodeuiColor3fVertex3fvSUN (System.IntPtr rc, System.IntPtr c, ref GLfloat v)
static void glReplacementCodeuiColor3fVertex3fvSUN (GLuint[] rc, GLfloat[] c, GLfloat[] v)
static void glReplacementCodeuiColor3fVertex3fvSUN (GLuint[] rc, GLfloat[] c, System.IntPtr v)
static void glReplacementCodeuiColor3fVertex3fvSUN (GLuint[] rc, GLfloat[] c, ref GLfloat v)
static void glReplacementCodeuiColor3fVertex3fvSUN (GLuint[] rc, ref GLfloat c, System.IntPtr v)
static void glReplacementCodeuiColor3fVertex3fvSUN (System.IntPtr rc, ref GLfloat c, ref GLfloat v)
static void glReplacementCodeuiColor3fVertex3fvSUN (GLuint[] rc, System.IntPtr c, System.IntPtr v)
static void glReplacementCodeuiColor3fVertex3fvSUN (GLuint[] rc, System.IntPtr c, ref GLfloat v)
static void glReplacementCodeuiColor3fVertex3fvSUN (GLuint[] rc, System.IntPtr c, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, System.IntPtr c, System.IntPtr n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, ref GLfloat c, ref GLfloat n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, ref GLfloat c, ref GLfloat n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, ref GLfloat c, ref GLfloat n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, System.IntPtr c, GLfloat[] n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, System.IntPtr c, GLfloat[] n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, System.IntPtr c, GLfloat[] n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, System.IntPtr c, System.IntPtr n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, System.IntPtr c, System.IntPtr n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, ref GLfloat c, GLfloat[] n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, GLfloat[] c, ref GLfloat n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, GLfloat[] c, ref GLfloat n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, GLfloat[] c, GLfloat[] n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, GLfloat[] c, ref GLfloat n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, ref GLfloat c, System.IntPtr n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, ref GLfloat c, GLfloat[] n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, ref GLfloat c, GLfloat[] n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, ref GLfloat c, System.IntPtr n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, ref GLfloat c, System.IntPtr n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, System.IntPtr c, ref GLfloat n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, ref GLfloat c, System.IntPtr n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, ref GLfloat c, GLfloat[] n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, ref GLfloat c, System.IntPtr n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, GLfloat[] c, ref GLfloat n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, ref GLfloat c, System.IntPtr n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, ref GLfloat c, ref GLfloat n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, ref GLfloat c, ref GLfloat n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, ref GLfloat c, ref GLfloat n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, ref GLfloat c, GLfloat[] n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, ref GLfloat c, GLfloat[] n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, GLfloat[] c, System.IntPtr n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, GLfloat[] c, System.IntPtr n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, GLfloat[] c, System.IntPtr n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, System.IntPtr c, ref GLfloat n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, System.IntPtr c, ref GLfloat n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, GLfloat[] c, ref GLfloat n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, GLfloat[] c, ref GLfloat n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, GLfloat[] c, GLfloat[] n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, GLfloat[] c, GLfloat[] n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref GLuint rc, GLfloat[] c, GLfloat[] n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, GLfloat[] c, GLfloat[] n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, GLfloat[] c, System.IntPtr n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, GLfloat[] c, System.IntPtr n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, GLfloat[] c, GLfloat[] n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, GLfloat[] c, GLfloat[] n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, GLfloat[] c, GLfloat[] n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, System.IntPtr c, ref GLfloat n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, System.IntPtr c, GLfloat[] n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, System.IntPtr c, ref GLfloat n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, GLfloat[] c, System.IntPtr n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, System.IntPtr c, ref GLfloat n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, ref GLfloat c, GLfloat[] n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, ref GLfloat c, System.IntPtr n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, ref GLfloat c, GLfloat[] n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, ref GLfloat c, ref GLfloat n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, ref GLfloat c, GLfloat[] n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, GLfloat[] c, ref GLfloat n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, GLfloat[] c, ref GLfloat n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, GLfloat[] c, ref GLfloat n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, ref GLfloat c, System.IntPtr n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, ref GLfloat c, System.IntPtr n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, System.IntPtr c, GLfloat[] n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, GLfloat[] c, GLfloat[] n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, GLfloat[] c, System.IntPtr n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, System.IntPtr c, GLfloat[] n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, System.IntPtr c, GLfloat[] n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, System.IntPtr c, GLfloat[] n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, System.IntPtr c, ref GLfloat n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, System.IntPtr c, ref GLfloat n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, System.IntPtr c, ref GLfloat n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, GLfloat[] c, System.IntPtr n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, GLfloat[] c, System.IntPtr n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, System.IntPtr c, System.IntPtr n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, System.IntPtr c, System.IntPtr n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, System.IntPtr c, GLfloat[] n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, System.IntPtr c, System.IntPtr n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, ref GLfloat c, ref GLfloat n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, System.IntPtr c, System.IntPtr n, GLfloat[] v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, System.IntPtr c, System.IntPtr n, ref GLfloat v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint[] rc, System.IntPtr c, System.IntPtr n, System.IntPtr v)
static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (System.IntPtr rc, ref GLfloat c, ref GLfloat n, ref GLfloat v)
static void glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
static void glReplacementCodeuiColor4ubVertex3fvSUN (System.IntPtr rc, System.IntPtr c, GLfloat[] v)
static void glReplacementCodeuiColor4ubVertex3fvSUN (System.IntPtr rc, System.IntPtr c, System.IntPtr v)
static void glReplacementCodeuiColor4ubVertex3fvSUN (System.IntPtr rc, System.IntPtr c, ref GLfloat v)
static void glReplacementCodeuiColor4ubVertex3fvSUN (ref GLuint rc, System.IntPtr c, System.IntPtr v)
static void glReplacementCodeuiColor4ubVertex3fvSUN (ref GLuint rc, System.IntPtr c, GLfloat[] v)
static void glReplacementCodeuiColor4ubVertex3fvSUN (ref GLuint rc, System.IntPtr c, ref GLfloat v)
static void glReplacementCodeuiColor4ubVertex3fvSUN (GLuint[] rc, ref GLubyte c, System.IntPtr v)